On 10/16/2012 11:56 AM, Adam Jackson wrote:
The DRI2 code is now built-in to the server, even for Xorg.  The only
thing this could protect against is trying to run a libglx built with
DRI2 support against an Xorg built without it, which is firmly in
"doctor it hurts when I do this" territory.

Signed-off-by: Adam Jackson <[email protected]>

This patch is:

Reviewed-by: Ian Romanick <[email protected]>

---
  glx/glxdri2.c | 3 +--
  1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/glx/glxdri2.c b/glx/glxdri2.c
index 0ce40ca..e5efc31 100644
--- a/glx/glxdri2.c
+++ b/glx/glxdri2.c
@@ -890,8 +890,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
      if (screen == NULL)
          return NULL;

-    if (!xf86LoaderCheckSymbol("DRI2Connect") ||
-        !DRI2Connect(serverClient, pScreen, DRI2DriverDRI,
+    if (!DRI2Connect(serverClient, pScreen, DRI2DriverDRI,
                       &screen->fd, &driverName, &deviceName)) {
          LogMessage(X_INFO,
                     "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum);


_______________________________________________
[email protected]: X.Org development
Archives: http://lists.x.org/archives/xorg-devel
Info: http://lists.x.org/mailman/listinfo/xorg-devel

Reply via email to