On 10/16/2012 11:56 AM, Adam Jackson wrote:
The DRI2 code is now built-in to the server, even for Xorg. The only
thing this could protect against is trying to run a libglx built with
DRI2 support against an Xorg built without it, which is firmly in
"doctor it hurts when I do this" territory.
Signed-off-by: Adam Jackson <[email protected]>
This patch is:
Reviewed-by: Ian Romanick <[email protected]>
---
glx/glxdri2.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/glx/glxdri2.c b/glx/glxdri2.c
index 0ce40ca..e5efc31 100644
--- a/glx/glxdri2.c
+++ b/glx/glxdri2.c
@@ -890,8 +890,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
if (screen == NULL)
return NULL;
- if (!xf86LoaderCheckSymbol("DRI2Connect") ||
- !DRI2Connect(serverClient, pScreen, DRI2DriverDRI,
+ if (!DRI2Connect(serverClient, pScreen, DRI2DriverDRI,
&screen->fd, &driverName, &deviceName)) {
LogMessage(X_INFO,
"AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum);
_______________________________________________
[email protected]: X.Org development
Archives: http://lists.x.org/archives/xorg-devel
Info: http://lists.x.org/mailman/listinfo/xorg-devel