Around 15 o'clock on Sep 15, Mark Vojkovich wrote:

>   3) No preallocated colors by default. 
> 
> It might be reasonable to assume users stuck in PseudoColor are there
> because they have antiquated hardware, in which case, they don't have
> very high expectations for things like anti-aliasing.  Either that
> or they are in PseudoColor for a the palettes, in which case, they
> might resent preallocations of any type.

That's equivalent to disabling the Render extension, which should probably 
be an option.  As Render operates strictly with RGBA values, not providing 
a mapping for pixels on the screen means there's no way to draw anything.

I'd argue that this is not a reasonable default though, I hope that most 
applications will be able to count on the existance of the Render 
extension in the future and avoid significant client-side complexity as a  
result.

The question then is what the right default is; I think Render should be 
enabled, but probably with fewer colors than it consumes right now.

What do others think about making read-only PseudoColor allocations a bit 
less strict and permitting them to match nearby entries with not exactly 
the same RGB values?  That would reduce color fidelity while also avoiding
application failure in many cases.

[EMAIL PROTECTED]        XFree86 Core Team              SuSE, Inc.


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