> > > I hope it's not the case and there is some way to draw > > xvimages to two windows, I don't want to think what will happen if it's not > > :( > > Not if there's only one adaptor with only one overlay. > > You could add a second adaptor which uses the texture engine, like it's > already done in the tdfx driver. > > I have this problem in a CCTV app. In my case I have 16 YUV streams and a 4x4 grid of windows which are fixed and borderless, so I can solve the overlay by allocating a large shm segment and updating the appropriate parts of the shm with my YUV data. Its not nice, but its better than converting them to RGB pixmaps.
Paul _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
