Thanks Vaclav for informing us about the changes.


The Scene functor sounds powerful.  
dt was used to be assesed through dt=Omega::getTimeStep() now it can be assesed 
through Scene->dt.
What other paramters are affected. All can be assessed through Scene? I haven't 
got it...


Yours,

CWBoon


> From: [email protected]
> To: [email protected]
> Date: Wed, 9 Dec 2009 17:35:44 +0100
> Subject: Re: [Yade-dev] some smaller changes
> 
> > If I understand correctly, DeusExMachina (DExM) and StandAloneEngine (SAE) 
> > differ only with one virtual class (hold by DExM). 
> > What about making the supplementary virtual function of DExM an empty 
> > function (without =0). Then 
> > remove SAEs and change the mother class of each class that inherit from SAE 
> > by DExM.  And finally rename DeusExmachina->GlobalEngine (that sound good 
> > for me). 
> Principally (I think that was the original idea)
> DeusExMachina::subscribedBodies enumerates bodies on which this engine
> was acting, whereas it wasn't defined for StandAloneEngine.
> 
> The good think is that various (quite many, actually) per-body engines
> had unified interface (subscribedBodies) for that; otherwise it would
> probably be ids, bodies, subscribedBodies, subscribers, affectedBodis
> etc, differently in each case. 
> 
> I will just call it PartialEngine, why not. The name can be changed
> easily later.
> 
> v.
> 
> 
> 
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