While reading the questions, I realised that clumps use noBound. Does this
mean that clumps do not have a bounding box? Do you recommend a similar
treatment for my superquadratics?
Another slight request, maybe because i'm a beginner, is that the variable
names and methods of assessing them, should be quite the same in python and in
C++. Then, users can find it in Doxygen. E.g., O.bodies[1].state.pos, which
is great at this point, because 'pos' has the same spelling in C++ and it is
under the class 'State'. Of course, now not all variables in State are
wrapped yet, and hopefully the coming ones will be as great as this.
Cheers,
CWBoon
> Date: Wed, 9 Dec 2009 23:54:34 +0300
> From: [email protected]
> To: [email protected]
> Subject: Re: [Yade-dev] some smaller changes
>
>
> > Just found out it is only that way in InteractionDispatchers... (bug,
> > should behave the same). It might be better to put this to
> > Collider::mayCollide,
>
> there is no objection.
>
> --
> Best regards,
> Sergei D.
>
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