Hello Bruno, About prevNormal, first of all :
It seems to me that you replaced the use of prevNormal (to update the shear force) with ScGeom::rotate (as in Law2_ScGeom_FrictPhys_CundallStrack ?). Could you confirm that it is indeed what I have to do ?
Thanks, Jerome Le 31/12/2010 15:57, Bruno Chareyre a écrit :
Hi, The interaction physics defined for each of those 3 laws now inherit from FrictPhysTransitory rather than FrictPhys. This is because I removed prevNormal and frictionAngle from FrictPhys but one or both of them were used in the classes above. In order to fix the classes, you can make them inherit from FrictPhys again and see the compile errors. Removing the correspoding lines should be safe, but I didn't cause I was not 100% sure it would not break something. Please let me know when you can make them inherit from FrictPhys, then I'll remove FrictPhysTransitory. Cheers. Bruno _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp
-- Jérôme Duriez ATER Polytech' Grenoble - Laboratoire 3S-R 04.56.52.86.49 (ne pas laisser de messages sur le répondeur) _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

