Hi Vaclav, I am doing a comparison between TranslationEngine and JumpChangeSe3.
I see that using JumpChangeSe3, setting velocities (as I am using ScGeom), and setting the displacement it works fine. What I note is that in this way I am not using NewtonIntegrator at all as bodies are non dynamic, so that the ball I am forcing the displacement on is not affected by the force reaction at contact. I then tried to see what happens if I use TranslationEngine. In such case I can still run the simulation havin non dynamic bodies (and I get the same result as above). My question is: in this second case, if I set the body I am forcing to move as dynamic, am I considering twice the applied displacement since I am also calling NewtonIntegrator? Thanks a lot, Chiara
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