> Reading JumpChangeSe3 (wouldn't it be better to call it > StepChangeSe3, > or rather StepChange... something else?) code, positions are > updated "by > hand" > > if(!setVelocities || (setVelocities && !b->isDynamic)) > > i.e. either (1st case) NewtonIntegrator will not update > position because > velocity is zero, or (2nd case) NewtonIntegrator will not > update > position because the body is not dynamic.
> I personally think this is a very basic task, so we should be able in > Yade to run a simulation in displacement control (totally working, I > mean). Any advice how to do that? Say that one simply wants to apply a > displacement (fixed or whatever) at each time step being the bodies > dynamic.. Doesn't JumpChangeSe3 do the trick? You just specify the delta and it is applied at each step. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

