Question #171223 on Yade changed: https://answers.launchpad.net/yade/+question/171223
vadim posted a new comment: Thank you, Chareyre! It helped But the behavior is still strange for me. I remade model a little bit: there is a moving table and just one sphere. The sphere falls and hits the table at step 362 150. Interaction 'lasts' until 362 950. I was going to find out how speed of the sphere is calculated... ------------------------------------------------------------------------------ Yade [167]: O.run(362150) Yade [168]: pvel() sphere.vel = Vector3(0,0,-1.6687395853455125) table.vel = Vector3(0,0,0.80683491142746167) Yade [169]: O.run(362950-362150) Yade [170]: pvel() sphere.vel = Vector3(0,0,3.1912989954315774) table.vel = Vector3(0,0,0.79939792265750198) ------------------------------------------------------------------------------ My question is: if speed of the sphere before interaction is 1.67 and speed of the table is 0.81. And 1.67+0.81 = 2.48. So how can speed of the sphere be 3.19 after interaction? It should be less then 2.48 because of loss but it's greater! Probably I don't understand something Vadim -- You received this question notification because you are a member of yade-users, which is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

