...and yet another minor point

InterChange.cpp, line 1413

        case CONFIG::control::saveCurrentConfig:
            if (write)
            {
                text = synth.getRuntime().configFile;
                if (synth.getRuntime().saveInstanceConfig())
                {
                    partsChanged = 0;
                    text = "d " + text;
                }
                else
                    text = " FAILED " + text;
            }



Why reset the "dirty" state after saving config?
IMHO this case is completely orthogonal,
i.e. the "dirty" state should remain as it was before...





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