...and yet another minor point
InterChange.cpp, line 1413
case CONFIG::control::saveCurrentConfig:
if (write)
{
text = synth.getRuntime().configFile;
if (synth.getRuntime().saveInstanceConfig())
{
partsChanged = 0;
text = "d " + text;
}
else
text = " FAILED " + text;
}
Why reset the "dirty" state after saving config?
IMHO this case is completely orthogonal,
i.e. the "dirty" state should remain as it was before...
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