Hi everyone, Attached are a couple primitives I've created for our use cases thus far. I'll try to explain my reasoning for some of the design decisions below, then let you take a look and critique (they are attached, w/ supporting classes and test cases).
* ROOT NODE The idea of a root node is to identify to a pimitive where it can manipulate nodes without possibly conflicting with another application or primitive using the same ZK server instance. So oftentimes it might be something like: /myApp/LeaderLock - for a leader lock sync mechanism /myApp/barrier1 - for someother place in the app that needs a barrier * DEFAULT WATCHER I have use cases where a single thread might use multiple different sync strategies at different points in the application. To give you my use case: - We have a pool of threads, one of which needs to be elected leader (so we use the DistributedLeaderLock to determin who is the leader.) - The leader polls a queue, then notifies the slaves (threads who did not get elected leader) who then wake and consume new messages. When the slaves have exhausted the queue, they notify the leader to resume polling. So the first sync mechanism is obvious (a distributed leader lock/ leader election mechanism). For the second sync/ notification mechanism, I've created what I call a "relay." Basically it toggles creation of a single node that everyone is watching. The leader creates the node, telling all of the waiting slaves to "go." When one of the slaves realizes there are no more messages to consume, it will attempt to delete the node. This indicates to the slaves to stop, and the leader to resume polling. (Yes, in my case there is contention for all of the clients to delete the same node potentially, but I've designed it so you can use it in a "safe" or "unsafe" way. See the code.) But basically it's a relay with an "up" and "down" state. Assume for the time being that it is a sync mechanism used by the same thread, but with a different purpose. My point is, we have two sync mechanisms that can share the same ZK instance by using different watchers. So if you look at my code, all of the "getChildren" or "exists" methods that want to be notified as a watcher don't use the "true" argument to have the message passed to the default watcher. Instead, they pass a watcher instance -- "this" -- so _that_ primitive gets notified of what _it_ is interested in, and any other primitives using the same ZK client instance can do the same without a notification intended for one primitive waking the other. Make sense? I swear, it's really not that complicated, it really does make sense if you understand the problem. I'm just not very good at explaining it :) So my point of all that is, sync primitives don't really want to rely on the default watcher. Instead, they should register themselves as the watcher to be notified for particular events, which allows the ZK instance to be shared by multiple primitives in the same thread. ZKUtil has some handy utility methods (and allows for configuration of some defaults via System properties if desired) and SyncPrimitive provides a base for the implementation classes. On Sat, Jan 17, 2009 at 2:39 PM, Adam Rosien <a...@rosien.net> wrote: > Re: ZOOKEEPER-80: > > (I'm waiting for my password reset to the ASF JIRA so I thought I'd > comment here in the mean time...) > > Maven has a nice directory layout structure that takes into account > multiple languages, e.g., src/main/java, src/main/c, etc. > > I really dislike the terms recipes and contrib for a collection of > high-level implementations that people will rely upon. Recipes don't > sound like code, they sound like documentation to me. Do you ever > really use contrib code directly in your programs? Usually one copies > it and modifies it, like the classic petstore web app, rather than > linking directly against it. I think if there are going to be > implementations of the recipes then these should have a name, rather > than being pushed into some contrib bucket that gives the impression > that it's take-it-or-leave-it code. > > Something like zookeeper-commons or ...? > > .. Adam > > On Fri, Jan 16, 2009 at 11:22 AM, Benjamin Reed <br...@yahoo-inc.com> wrote: >> This is exactly what we want. ZooKeeper was designed to provide kind of a >> coordination micro-kernel. the idea is that all sorts of more specialized >> primitives can be built at the client, thus keeping the core server simple >> and manageable. >> >> unfortunately, the thing that is holding us back is the directory structure. >> in some sense it's pretty silly, but we need a nice way to organize the >> recipe specifications and implementations so that multiplatform >> implementations will be compatible and users can understand the semantics. >> See ZOOKEEPER-80. Once that gets fixed we have a lock recipe, keptset >> recipe, and there is a file monitoring library that is ready to go in. >> >> the key to ZOOKEEPER-80 is to fix the structure and the build process. if >> you have a flash inspiration on how to best implement ZOOKEEPER-80, we are >> all ears. >> >> ben >> ________________________________________ >> From: Tom Nichols [tmnich...@gmail.com] >> Sent: Friday, January 16, 2009 6:54 AM >> To: firstname.lastname@example.org >> Subject: Standard redistributable set of primitives? >> >> Hi, >> >> I was wondering if there were plans to create a set of standard >> ZooKeeper primitives, sort of like commons-collections. I figure it >> would be mostly based off of the recipes on the ZK wiki, but it would >> provide users with a slightly easier starting point, not to mention it >> would be well-tested and prevent users avoid "re-inventing the wheel." >> Does this sound like a reasonable idea? >> >> Thanks. >> -Tom >> >
Description: GNU Zip compressed data