Wednesday, January 22, 2003, 9:33:16 PM, Kevin Copple wrote: KC> I spent a few minutes looking at the CalTech Turing Tournament website KC> http://turing.ssel.caltech.edu/index.html I came away rather puzzled. This KC> seems to be a number guessing game. Sure, it includes both emulator and KC> detector algorithms, but such a specialized domain seems less interesting KC> than algorithms that play chess, bridge, go, or whatever.
I was pretty puzzled at the game they proposed as well. However, the games you recommend probably are too large and complex to build such a tournament around, especially when including detectors. Without actually sitting down and playing through the proposed game a number of times, it's difficult for me to see how exactly it would work...maybe the point is to detect how humans learn the game, but in that case a playing program could be written to slowly converge on a good strategy. But with those kind of "meta-strategies" involved, the small details (how much knowledge will the human players have of the game? do they get to practice? how are they selected -- random students? etc.) get to be critically important, and the end result seems like it would be a crapshoot. In principle the idea of building imitators and detectors and setting them against each other *sounds* neat, but when you get down to specifics things become muddled, at least for me. It might make more sense as two separate tournaments. -- Cliff ------- To unsubscribe, change your address, or temporarily deactivate your subscription, please go to http://v2.listbox.com/member/?[EMAIL PROTECTED]