Wednesday, January 22, 2003, 9:33:16 PM, Kevin Copple wrote:

KC> I spent a few minutes looking at the CalTech Turing Tournament website
KC> http://turing.ssel.caltech.edu/index.html  I came away rather puzzled. This
KC> seems to be a number guessing game.  Sure, it includes both emulator and
KC> detector algorithms, but such a specialized domain seems less interesting
KC> than algorithms that play chess, bridge, go, or whatever.

I was pretty puzzled at the game they proposed as well.

However, the games you recommend probably are too large and complex to
build such a tournament around, especially when including detectors.

Without actually sitting down and playing through the proposed game a
number of times, it's difficult for me to see how exactly it would
work...maybe the point is to detect how humans learn the game, but in
that case a playing program could be written to slowly converge on a
good strategy.  But with those kind of "meta-strategies" involved, the
small details (how much knowledge will the human players have of the
game? do they get to practice? how are they selected -- random
students? etc.) get to be critically important, and the end result
seems like it would be a crapshoot.

In principle the idea of building imitators and detectors and setting
them against each other *sounds* neat, but when you get down to
specifics things become muddled, at least for me.  It might make more
sense as two separate tournaments.

--
Cliff

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