You need at least DVSDK, the codec packages, and the server build
scripts.  I don't know the details on how you obtain those pieces, but
others on this list and/or your TI rep can help.

Chris 

> -----Original Message-----
> From: Beny Zhang [mailto:[EMAIL PROTECTED] 
> Sent: Tuesday, March 20, 2007 5:50 AM
> To: davinci-linux-open-source; Ring, Chris
> Subject: RE: Problems of buliding codec engine examples
> 
> Hello,Chris 
> 
> I'm sorry that there is something worng with my mail_server.
> Below is my questions.
> 
> If I wnat to rebuild the dsp server, what tools should I have? 
> Can I rebuild the dsp server just use the software packages 
> deliver with the DVEVM? 
> 
> Thank you very much! 
> 
> ---------- Original Message ----------------------------------
> From: "Ring, Chris" <[EMAIL PROTECTED]>
> Date:  Mon, 8 Jan 2007 01:33:21 -0600
> 
> >1.  If you _just_ want to rebuild the ARM-side examples, you 
> can comment
> >out C64P and Linux86 from the Build.targets array.  What are these
> >targets?
> >   * C64P == the "DSP side of DaVinci" target.  It's one of TI's DSP
> >processor families
> >(http://focus.ti.com/dsp/docs/dspplatformscontenttp.tsp?secti
> onId=2&fami
> >lyId=132&tabId=489
> ><http://focus.ti.com/dsp/docs/dspplatformscontenttp.tsp?secti
> onId=2&fami
> >lyId=132&tabId=489> ).
> >   * MVArm9 == "MontaVista Arm 9" target.  This is the ARM side of
> >DaVinci.
> >   * Linux86 == "Intel's x86" target.  A not-always-understood detail
> >about Codec Engine is that it can run "natively" on x86 processors.
> >This feature's got some limitations (codecs must be "local", and must
> >not access hardware since they run in user mode), but you 
> can do a fair
> >amount of development on this environment.
> >
> >2 & 3.  As you correctly supposed, BIOS is only needed if you're
> >building DSP-side content (same with FC - Framework Components).  You
> >should set "REQUIRE_BIOS = 0".
> >
> >BUT... Looks like you've identified a bug in xdcpaths.mak where it's
> >always verifying your FC_INSTALL_DIR, even if you're only 
> building for
> >the ARM.  Bummer.  In your case, since you don't have (or 
> need!) a valid
> >FC installation, you can safely comment out the $(error ...) 
> statement
> >in xdcpaths.mak:
> >
> >-----------------------------------
> >
> >ifeq ($(wildcard
> >$(FC_INSTALL_DIR)/packages/ti/sdo/fc/dskt2/package.xdc),)
> >#$(error FC_INSTALL_DIR is set to "$(FC_INSTALL_DIR)", which 
> is invalid.
> >Set this in <codec engine examples>/xdcpaths.mak! See the build
> >documentation to correct this error.)
> >endif
> >
> >-----------------------------------
> >
> >As well as the assignment of MISC_PACKAGES to include
> >$(FC_INSTALL_DIR)/packages at the very end:
> >
> >-----------------------------------
> >MISC_PACKAGES =
> >$(XDAIS_INSTALL_DIR)/packages;$(DSPLINK_INSTALL_DIR)/packages
> ;$(CMEM_INS
> >TALL_DIR)/packages/;$(FC_INSTALL_DIR)/packages
> >-----------------------------------
> >
> >We'll fix this in a future CE release.  Thanks for flagging this, and
> >let me know if you have any other questions/issues.
> >
> >Chris
> >
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED]
> ><mailto:[EMAIL PROTECTED]> 
> >> ] On Behalf Of Beny Zhang
> >> Sent: Sunday, January 07, 2007 6:27 AM
> >> To: davinci-linux-open-source
> >> Cc: zwx304
> >> Subject: Problems of buliding codec engine examples
> >>
> >> Hi All
> >>
> >> I have installed the  DVEVM 1.10.00.30  software and now I am
> >> following the
> >> ..../dvevm_1_10/codec_engine_1_02/examples/build_instructions.ht
> >> ml file to try to build the example. And I am confuse with
> >> below questions:
> >>
> >> 1     "The Build.targets array specifies which targets you
> >> want to build for. By default, the C64P, MVArm9, and Linux86
> >> targets are enabled."  And I am using the DVEVM board with
> >> DM6446, but I want to treat the DSP-side as a black-box, so
> >> does it mean I should choose "MVArm9" here? Should I comment
> >> the "C64P" and "Linux86" in the user.bld file? And what is
> >> the exactly meaning of the "C64P" and the "MVArm9" here?
> >>
> >> 2     "Specify where your BIOS installation is:
> >> Uncomment the BIOS_INSTALL_DIR= line and specify the absolute
> >> path to your DSP/BIOS installation directory (Currently,
> >> DSP/BIOS is not available for ARM or x86, so this is only
> >> necessary when building DSP-side content)."  I can't find the
> >> BIOS_INSTALL_DIR at all, does it release with the DVEVM
> >> Software? And I can't find the FC_INSTALL_DIR either.
> >>
> >> 3     As I can't find the BIOS_INSTALL_DIR and
> >> FC_INSTALL_DIR, I think maybe I can do something without
> >> building DSP-side content. Then I modify the
> >> "REQUIRE_BIOS=0", comment the "FC_INSTALL_DIR=..." in the
> >> xdcpaths.mak file.  When I try to build example codec and
> >> change the  ..../dvevm_1_10/codec_engine_1_02/examples/codec
> >> dir and type
> >>
> >> gmake clean
> >>
> >> the shell tell me that the FC_INSTALL_DIR is wrong.
> >>
> >> So can I build the example codec running in the DVEVM board
> >> without building DSP-side content? How?
> >> And can I download the DSP/BIOS and FC from TI freely? Or I
> >> should pay for them?
> >>
> >> Thank you very much!
> >> Best Regards!
> >>
> >> Beny
> >>
> >>
> >
> >
> >
> >
>  
> 
> 
> 
> 
> ________________________________________________________________
> Sent via the WebMail system at mail.e4ewireless.net
> 
> 
>  
>                    
> 
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