Am Samstag, 6. März 2004 04:11 schrieb Roland Scheidegger: > I'm still trying to implement the glblendfuncseparate and > glblendequationseparate (and fix glblendcolor) functions. Since I > couldn't find a demo which tests these extensions, I figured I'd modify > some demo, and this one, > http://www.sgi.com/software/opengl/advanced97/programs/multialphablend.c > looked like it should be easy to modify so that the different > functions/equations for rgb and alpha actually make a difference.
What about Xig's (E&S's) Glaze? ftp://ftp.xig.com/pub/Summit/extras/ I see transparency bugs on r200 with "Presets: 7" and _without_ "Back Faced Culling" (State:). More visible with "Ball" Object (New Object). LIBGL_ALWAYS_INDIRECT do NOT help. > Unfortunately there are some strange problems even without the new > extensions (and without the new driver code), for instance when the > blend equation in this demo is set to GL_MIN, then everything is > rendered completely black - even when the demo is changed so that > blending is never enabled! With software mesa it works just fine. Same (?) with texcyl: "Reflect" show an empty/black window. LIBGL_ALWAYS_INDIRECT fix it. > Any ideas what could be going on, the mesa blendeq demo works correctly > interstingly. But redraw is missing when the window would be drag around? LIBGL_ALWAYS_INDIRECT fix this, too. Greetings, Dieter ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id70&alloc_id638&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel