Keith Packard wrote: > On Wed, 2008-05-14 at 10:21 -0700, Keith Whitwell wrote: > > >> Nobody can force you to take one path or the other, but it's certainly >> my intention when considering drivers for VRAM hardware to support >> single-copy-number textures, and for that reason, I'd be unhappy to >> see a system adopted that prevented that. >> > > And, GEM on UMA does single-copy texture updates, just as TTM does. > From an object management perspective, GEM isn't very different from > TTM, it's just that the current code is written for UMA, and no-one has > shown code for either of these running on non-UMA hardware. >
That's not exactly true. Stolen memory behaves just like VRAM from a driver writer's perspective. Implemented as VRAM on i915 modesetting-101 and Psb. /Thomas ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel