> > > a nice place to stick information unique to that plane that is dynamic > in > > > nature -- can handle specialized panel displays, hud, etc.... > > > > > In that case, some kind of framework should be built so that the plug-in > > could run on a seperate machine if needed. > > um ?? for code/data local to an a/c instance ?? remoting that would slow > down the response time to realtime events > For virtual cockpits, you're correct. however, when you're working with a physical cockpit, you need to have your displays on separate physical hardware.
If the simulation reacts within 150ms of the real thing, you're still good for Class D anyway. 150ms is an eternity for most computers. Even on a 10BaseT network you should be ok. g. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel