> > > a nice place to stick information unique to that plane that is dynamic
> in
> > > nature -- can handle specialized panel displays, hud, etc....
> > >
> > In that case, some kind of framework should be built so that the plug-in
> > could run on a seperate machine if needed.
>
> um ?? for code/data local to an a/c instance ?? remoting that would slow
> down the response time to realtime events
>
For virtual cockpits, you're correct.  however, when you're working with a
physical cockpit, you need to have your displays on separate physical
hardware.

If the simulation reacts within 150ms of the real thing, you're still good
for Class D anyway.  150ms is an eternity for most computers.

Even on a 10BaseT network you should be ok.

g.



_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to