Hi Thomas, Thanks for the reply. Would your solution allow me to manually control what might be thousands or aircraft?
I haven't looked into the multiplayer protocol yet because I am just using the standalone exe on my pc. Would I be correct in thinking that I would implement the following: A "virtual" client (perhaps a thread) for each aircraft that connects to the multiplayer server as a computer-controlled "player". Then I would connect to the server myself and perhaps fly around manually so I can see the other aircraft? Thanks again, Barry. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel