* Syd&Sandy -- Monday 17 December 2007: > #0 0xb7b49b25 in __cxa_throw () from /usr/lib/libstdc++.so.6 > #1 0x084a5126 in FGTileLoader::add (this=0xadde67c, tile=0x117c4878) > at FGTileLoader.cxx:98
OK, that's this code: tile_path = globals->get_fg_scenery(); if (!tile_path.size()) throw sg_throwable(string("No valid scenery path defined!")); (And it's not glut's/sdl's fault, that there's no useful error message. The few exceptions in the tile loader thread aren't displayed properly, either.) So, what's wrong with your scenery? FG_SCENERY environment variable set to garbage? Or a broken --fg-scenery argument in your ~/.fgfsrc? m. ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel