Hi,
yes, it seems to me, that time was passing real fast since the old plib-days!
I have to wait until I have a new binary, then I will change my models.
Thanks for the helpfull answers
Regards
HHS
> Hello,
> what does that mean in future for me as 3d-modeller?
> 
> What I have to change when using Blender?

To get the same results as before you just need to change the Ambient
Value to 1.0. You find it in the Material Buttons "Shaders" menu Slider
"Amb"). 
However I think a setting of 0.75 gives a more realistic metal look,
especially in the morning or evening hours. 

Of course for less reflecting materials like fabric or wood this is
different. You may want to play with the Reflective settings (in Shaders
Menu "Ref" too.

I have commited some changes to the F4U and Beaufighter yesterday. You
may want to look at that.

Overall I like the new Look very much, the Modeller has better control
over the Materials now.

Thanks a lot Mathias! 

> Rgards
> HHS
> Hi,
> 
> Given this thread.
> I have checked in the change to simgear.
> I have also updated the default c172 and selectively those submodels that I 
> thought need some update.
> And I have updated all the ac models in the AI and the Models subdirectory.
> 
> For the specific aircraft models, I do not want to just overwrite what the 
> author might have done on purpose but what was not yet honoured by flightgear.
> 
> So, if there are very dark models, the attached script to do the change on 
> the 
> model level might be a good starting point for further development.
> 
> Greetings
> 
> Mathias
> 
> 
>      
> 
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Detlef Faber

http://www.sol2500.net/flightgear



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easily build your RIAs with Flex Builder, the Eclipse(TM)based development
software that enables intelligent coding and step-through debugging.
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