Hi, On Saturday 23 May 2009 15:55:41 Ron Jensen wrote: > > This is a basic version of that tool that might grow it there is a need. > > I hope to include more flightgear internal scenery loading stuff so that > > you can at some time also load aircraft models an see if the static parts > > animations/transforms/postprocessing steps are as expected without the > > need to start the whole simulation. > > Loading aircraft/building models from the .xml file would be an awesome > feature. Yes, some required bits are already in place, but not all.
> It would be nice if an unset FG_ROOT would post a better error message > than: > $ fgviewer > terminate called after throwing an instance of 'sg_io_exception' > Aborted Done. > It would be even nicer if it compiled in the --datadir= default from > configure. :) > > But great first step! Yes, that is the intention ... Greetings Mathias ------------------------------------------------------------------------------ Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers & brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, & iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, & Big Spaceship. http://www.creativitycat.com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel