On Mon, 2009-08-10 at 22:28 +0000, Martin Spott wrote:
> Tim,
> 
> Tim Moore wrote:
> > Ron Jensen wrote:
> 
> >> For some reason scenery textures are no longer being loaded by fgviewer?
> >> 
> > 
> > This is the "fault" of the new effects code. Effects rely on the FlightGear
> > property tree and on some custom OSG handling. I started pulling what was
> > needed into fgviewer.
> 
> You've probably misunderstood 'fgviewer'. As far as I can tell, one of
> the ideas behind this nice tool had been to create a lightweight viewer
> component _without_ pulling in tons of inter-dependencies which are so
> omnipresent in FlightGear.
> It's a bit sad that what is actually meant to be a useful feature (the
> effects stuff) finally has such a huge impact on the design - I have to
> admit that I didn't see this coming when you proposed to "add" the
> shader effects infrastructure.
> 
> Cheers,
>       Martin.

Actually, on my system "fgviewer" loads in ~3 seconds and
"fgfs --fgviewer" loads in ~5 seconds.  That's acceptably light-weight
to me.  And the "w" key works to turn on wireframes.

Thanks Tim!

Ron



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