2012/4/18 Mathias Fröhlich wrote:
> Let me be somehow picky:
> You are talking about having the houses in the same geometry, that's already
> fine.
> The next thing to care for is that they are also in a minimum amount of
> osg::PrimitiveSet instances. That's about minimizing the amount of draw calls
> that happen underneath. The best thing would be to have one single
> *DrawElements instance doing the whole geometry in a single draw call.

I think I've already got that covered. I'm using a single osg::PrimitiveSet, and
a single list of QUADS/vertices/normals/colors/textureCoords at the leaf of
each Quadtree.

-Stuart

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