> I have no idea too. It looks like an uninitialized value that get one
> when we click on the slider. Do you reproduce the problem I see ?

For some (yet to be determined) reason the shader settings are not archived on 
Flightgear exit in my local devel branch since my next-to-last update three 
weeks ago. That could explain why I never really saw the problem, because I 
start with landmass slider initialized to 3 and always shift it to 4 by hand - 
so I always touched it in my tests before the shader came on. I'll try later 
today to set the shader quality via commandline and see what happens then (I'm 
at the wrong computer to try at the moment...)

* Thorsten




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