I know of a few sites/tools which critcise your wesite...is there one for css? On Feb 15, 2013 1:02 PM, "John Carlson" <yottz...@gmail.com> wrote:
> Sorry we got into a big discussion about the web. I really want to > discuss POLs for rules, css being one of them. And in particular, once we > have a good POL, how to test it, and author with it--how to create a great > POL program? > > > > But what about probablistic rules? Can we design an ultimate website > w/o a designer? Can we use statistics to create a great solitaire > player--i have a pretty good stochastic solitaire player for one version of > solitaire...how about others? How does one create a great set of rules? > One can create great rule POLs, but where are the authors? Something like > cameron browne's thesis seems great for grid games. He is quite prolific. > Can we apply the same logic to card games? Web sites? We have "The Nature > of Order" by c. Alexander. Are there nile designers or fuzz > testers/genetic algorithms for nile? > > Is fuzz testing a by product of nile design...should it be? > > > > If you want to check out the state of the art for dungeons and dragons > POLs check out fantasy grounds...xml hell. We can do better. >
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