I know of a few sites/tools which critcise your wesite...is there one for
css?
On Feb 15, 2013 1:02 PM, "John Carlson" <yottz...@gmail.com> wrote:

> Sorry we got into a big discussion about the web.  I really want to
> discuss POLs for rules, css being one of them.  And in particular, once we
> have a good POL, how to test it, and author with it--how to create a great
> POL program?
> >
> > But what about probablistic rules?  Can we design an ultimate website
> w/o a designer?  Can we use statistics to create a great solitaire
> player--i have a pretty good stochastic solitaire player for one version of
> solitaire...how about others?  How does one create a great set of rules?
> One can create great rule POLs, but where are the authors?  Something like
> cameron browne's thesis seems great for grid games.  He is quite prolific.
> Can we apply the same logic to card games? Web sites?  We have "The Nature
> of Order" by c. Alexander.  Are there nile designers or fuzz
> testers/genetic algorithms for nile?
> > Is fuzz testing a by product of nile design...should it be?
> >
> > If you want to check out the state of the art for dungeons and dragons
> POLs check out fantasy grounds...xml hell.  We can do better.
>
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