There are people who do this sort of continuous deployment, and even swear by it. I've not tried it, but I suppose it encourages development of good tests and easily speeds up the feedback cycle. I've been thinking about such approaches for Wiki-based development.
On Fri, Feb 15, 2013 at 2:04 PM, John Carlson <yottz...@gmail.com> wrote: > I.e.: given new code is checked in > When code coverage is complete > And all tests succeed > Then deploy to integration > On Feb 15, 2013 3:30 PM, "John Carlson" <yottz...@gmail.com> wrote: > >> Could one analyze the test code (not the main source code) assuming it is >> complete enough and make a determination? That is, the style of testing >> determines how good the main code is. Is there behavior driven development >> for behavior driven development? >> On Feb 15, 2013 2:04 PM, "shaun gilchrist" <shaunxc...@gmail.com> wrote: >> >>> It seems this is not possible without a fitness function. A declarative >>> approach to defining the "what" of your program would probably go some way >>> towards making the validation of the "how" possible. BDD (behavior driven >>> development) is the closest approach I have found to this - however the >>> silver bullet of automatic validation from your declared behaviors is far >>> from having been found. >>> >>> >>> On Fri, Feb 15, 2013 at 12:33 PM, John Carlson <yottz...@gmail.com>wrote: >>> >>>> I guess what I am asking for is a critic service. For both POLs and >>>> uses of POLs. Can POLs be designed such that uses of POLs ensure good >>>> design? Good architecture? I am way beyond my technical knowledge here. >>>> On Feb 15, 2013 1:19 PM, "John Carlson" <yottz...@gmail.com> wrote: >>>> >>>>> I know of a few sites/tools which critcise your wesite...is there one >>>>> for css? >>>>> On Feb 15, 2013 1:02 PM, "John Carlson" <yottz...@gmail.com> wrote: >>>>> >>>>>> Sorry we got into a big discussion about the web. I really want to >>>>>> discuss POLs for rules, css being one of them. And in particular, once >>>>>> we >>>>>> have a good POL, how to test it, and author with it--how to create a >>>>>> great >>>>>> POL program? >>>>>> > >>>>>> > But what about probablistic rules? Can we design an ultimate >>>>>> website w/o a designer? Can we use statistics to create a great >>>>>> solitaire >>>>>> player--i have a pretty good stochastic solitaire player for one version >>>>>> of >>>>>> solitaire...how about others? How does one create a great set of rules? >>>>>> One can create great rule POLs, but where are the authors? Something >>>>>> like >>>>>> cameron browne's thesis seems great for grid games. He is quite >>>>>> prolific. >>>>>> Can we apply the same logic to card games? Web sites? We have "The >>>>>> Nature >>>>>> of Order" by c. Alexander. Are there nile designers or fuzz >>>>>> testers/genetic algorithms for nile? >>>>>> > Is fuzz testing a by product of nile design...should it be? >>>>>> > >>>>>> > If you want to check out the state of the art for dungeons and >>>>>> dragons POLs check out fantasy grounds...xml hell. We can do better. >>>>>> >>>>> >>>> _______________________________________________ >>>> fonc mailing list >>>> fonc@vpri.org >>>> http://vpri.org/mailman/listinfo/fonc >>>> >>>> >>> >>> _______________________________________________ >>> fonc mailing list >>> fonc@vpri.org >>> http://vpri.org/mailman/listinfo/fonc >>> >>> > _______________________________________________ > fonc mailing list > fonc@vpri.org > http://vpri.org/mailman/listinfo/fonc > > -- bringing s-words to a pen fight
_______________________________________________ fonc mailing list fonc@vpri.org http://vpri.org/mailman/listinfo/fonc