There are people who do this sort of continuous deployment, and even swear
by it. I've not tried it, but I suppose it encourages development of good
tests and easily speeds up the feedback cycle. I've been thinking about
such approaches for Wiki-based development.


On Fri, Feb 15, 2013 at 2:04 PM, John Carlson <yottz...@gmail.com> wrote:

> I.e.:  given new code is checked in
> When code coverage is complete
> And all tests succeed
> Then deploy to integration
> On Feb 15, 2013 3:30 PM, "John Carlson" <yottz...@gmail.com> wrote:
>
>> Could one analyze the test code (not the main source code) assuming it is
>> complete enough and make a determination?  That is, the style of testing
>> determines how good the main code is.  Is there behavior driven development
>> for behavior driven development?
>> On Feb 15, 2013 2:04 PM, "shaun gilchrist" <shaunxc...@gmail.com> wrote:
>>
>>> It seems this is not possible without a fitness function. A declarative
>>> approach to defining the "what" of your program would probably go some way
>>> towards making the validation of the "how" possible. BDD (behavior driven
>>> development) is the closest approach I have found to this - however the
>>> silver bullet of automatic validation from your declared behaviors is far
>>> from having been found.
>>>
>>>
>>> On Fri, Feb 15, 2013 at 12:33 PM, John Carlson <yottz...@gmail.com>wrote:
>>>
>>>> I guess what I am asking for is a critic service.  For both POLs and
>>>> uses of POLs.  Can POLs be designed such that uses of POLs ensure good
>>>> design?  Good architecture?  I am way beyond my technical knowledge here.
>>>>  On Feb 15, 2013 1:19 PM, "John Carlson" <yottz...@gmail.com> wrote:
>>>>
>>>>> I know of a few sites/tools which critcise your wesite...is there one
>>>>> for css?
>>>>> On Feb 15, 2013 1:02 PM, "John Carlson" <yottz...@gmail.com> wrote:
>>>>>
>>>>>> Sorry we got into a big discussion about the web.  I really want to
>>>>>> discuss POLs for rules, css being one of them.  And in particular, once 
>>>>>> we
>>>>>> have a good POL, how to test it, and author with it--how to create a 
>>>>>> great
>>>>>> POL program?
>>>>>> >
>>>>>> > But what about probablistic rules?  Can we design an ultimate
>>>>>> website w/o a designer?  Can we use statistics to create a great 
>>>>>> solitaire
>>>>>> player--i have a pretty good stochastic solitaire player for one version 
>>>>>> of
>>>>>> solitaire...how about others?  How does one create a great set of rules?
>>>>>> One can create great rule POLs, but where are the authors?  Something 
>>>>>> like
>>>>>> cameron browne's thesis seems great for grid games.  He is quite 
>>>>>> prolific.
>>>>>> Can we apply the same logic to card games? Web sites?  We have "The 
>>>>>> Nature
>>>>>> of Order" by c. Alexander.  Are there nile designers or fuzz
>>>>>> testers/genetic algorithms for nile?
>>>>>> > Is fuzz testing a by product of nile design...should it be?
>>>>>> >
>>>>>> > If you want to check out the state of the art for dungeons and
>>>>>> dragons POLs check out fantasy grounds...xml hell.  We can do better.
>>>>>>
>>>>>
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>>>>
>>>
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-- 
bringing s-words to a pen fight
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