On 04/03/10 21:00, Jesus Rivero (Neurogeek) wrote: > Maybe if we could find the way to make the knowledge found in > quizzes be more "exciting" to new devs, then we could still have a > strong recruitment process without the burden of completing the > quizzes. So, what I propose is to transform the "quizzes" part of the > process into a list of tasks the prospect should complete in order to > gain the necessary ability to "pass". This ability could be measured > in points or just by task completed.
Nice idea! > This doesn't address them either. But I really don't think this is > the main issue that causes the problem :) So I guess these questions > could remain in one "easy" quiz. While you mention the non-technical part: I imagine a gain out of moving that part to the very end of recruiting: to when people know they almost made it. Especially putting up these questions first, turns some people away too: The problem is they get the wrong impression that being will be about these boring things later on, but it isn't. Betelgeuse, what do you think? Sebastian