yea, I was just gonna make seperate fully enclosed rooms for each 
player.. I hope they don't hear each other.


Jorge Rodriguez wrote:
> Sure, they'll be completely isolated. Also you could make ShouldTransmit
> make the firing range players invisible to other firing range players as
> well. (With some game movement and firing code tweaks to make sure they
> can't interact either, if that's what you actually want to do.)
>
>
>   

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