Did this ever get resolved? If so I'd love to know the solution, I'm
working through this bug myself.

--Bob




On Wed, Jul 29, 2009 at 2:49 PM, James Murray<[email protected]> wrote:
> What file should I look in?
>
> On Mon, Jul 27, 2009 at 2:43 PM, Ryan Sheffer <[email protected]> wrote:
>
>> The movement prediction is screwed up, but I don't remember how I fixed it.
>> Check that the client side movement is updating correctly and that it isn't
>> failing. It looks like the server isn't updating the objects rotation, so
>> when you drop the object it notices the deviance with the server and snaps
>> it back.
>>
>> On Mon, Jul 27, 2009 at 6:45 AM, James Murray <[email protected]> wrote:
>>
>> > This is kinda hard to explain but here it goes, In the new Orange Box SDK
>> > if
>> > you pick up any object with the physcannon and drop it the object will
>> not
>> > stay the way it was when you were holding it instead it will almost
>> rotate
>> > to the position it was when you picked it up, Here is a video showing the
>> > problem
>> >
>> > http://www.youtube.com/watch?v=jTvTWNR-DuU
>> > _______________________________________________
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>> >
>> >
>>
>>
>> --
>> ~Ryan ( skidz )
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>>
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