It's doable. Assuming you mean having a plugin running that would report
the IPs, and a bash script or something that would IPTABLES or some
other IP block method them out, then that is very doable.


On Wed, 2009-03-18 at 15:14 -0400, SakeFox wrote:
> Don't know if exist or not, but a script that would ip ban someone that 
> connect x times in y seconds might be a good addition to stop some spam 
> on that too
> 
> MONDO wrote:
> > Actually, even with bans, we found that we would see the "PLAYERNAME has
> > joined the game" as they must attempt to connect for the bans to process.
> >  The plugin that was linked by Jeff S.  did the job.  Sure, we can't see
> > when ANYONE joins the game, but it stopped the vulgar names from spamming
> > our screens constantly, and that was the goal.
> > Thanks again all.
> >
> > On Wed, Mar 18, 2009 at 2:21 PM, Tony Paloma <drunkenf...@hotmail.com>wrote:
> >
> >   
> >> You guys know they haven't allocated IP addresses by class since the 90's,
> >> right? The guy's IP block could be /anything.
> >>
> >> -----Original Message-----
> >> From: hlds-boun...@list.valvesoftware.com
> >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Anthal
> >> Sent: Wednesday, March 18, 2009 9:01 AM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] blocking the server's "PLAYERNAME has joined the game"
> >> message
> >>
> >> A few class C's should work, if that. If you honestly think that it will
> >> have a huge effect on your playerbase, you've got some issues. The
> >> likelihood of multiple people playing on such a limited IP range is so
> >> small, you'd have a better chance of playing the lottery. Plus it only
> >> really needs to be in effect for a few hours or days. After they can't
> >> get the server to respond, most people stop trying.
> >>
> >> Oh, and a class B (/16) is only 65,536 IP's. Considering there are 4.2
> >> billion IP's out there (including RFC 1918 addresses), it's a drop in
> >> the bucket.
> >>
> >> Matt Stanton wrote:
> >>     
> >>> Ban a whole class b network block.  That fixes most cable/dsl
> >>> customers... or small countries.
> >>>
> >>> Anthal wrote:
> >>>
> >>>       
> >>>> Ban by subnet, solves all problems!
> >>>>
> >>>>
> >>>>
> >>>>         
> >>> _______________________________________________
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> >>>       
> >> please visit:
> >>     
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> >>>
> >>>       
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> >>
> >>
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> >>
> >>     
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> >
> >
> >   
> 
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