i was thinking more of a SM script, but that would work too hehe

msleeper wrote:
> It's doable. Assuming you mean having a plugin running that would report
> the IPs, and a bash script or something that would IPTABLES or some
> other IP block method them out, then that is very doable.
>
>
> On Wed, 2009-03-18 at 15:14 -0400, SakeFox wrote:
>   
>> Don't know if exist or not, but a script that would ip ban someone that 
>> connect x times in y seconds might be a good addition to stop some spam 
>> on that too
>>
>> MONDO wrote:
>>     
>>> Actually, even with bans, we found that we would see the "PLAYERNAME has
>>> joined the game" as they must attempt to connect for the bans to process.
>>>  The plugin that was linked by Jeff S.  did the job.  Sure, we can't see
>>> when ANYONE joins the game, but it stopped the vulgar names from spamming
>>> our screens constantly, and that was the goal.
>>> Thanks again all.
>>>
>>> On Wed, Mar 18, 2009 at 2:21 PM, Tony Paloma <drunkenf...@hotmail.com>wrote:
>>>
>>>   
>>>       
>>>> You guys know they haven't allocated IP addresses by class since the 90's,
>>>> right? The guy's IP block could be /anything.
>>>>
>>>> -----Original Message-----
>>>> From: hlds-boun...@list.valvesoftware.com
>>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Anthal
>>>> Sent: Wednesday, March 18, 2009 9:01 AM
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> Subject: Re: [hlds] blocking the server's "PLAYERNAME has joined the game"
>>>> message
>>>>
>>>> A few class C's should work, if that. If you honestly think that it will
>>>> have a huge effect on your playerbase, you've got some issues. The
>>>> likelihood of multiple people playing on such a limited IP range is so
>>>> small, you'd have a better chance of playing the lottery. Plus it only
>>>> really needs to be in effect for a few hours or days. After they can't
>>>> get the server to respond, most people stop trying.
>>>>
>>>> Oh, and a class B (/16) is only 65,536 IP's. Considering there are 4.2
>>>> billion IP's out there (including RFC 1918 addresses), it's a drop in
>>>> the bucket.
>>>>
>>>> Matt Stanton wrote:
>>>>     
>>>>         
>>>>> Ban a whole class b network block.  That fixes most cable/dsl
>>>>> customers... or small countries.
>>>>>
>>>>> Anthal wrote:
>>>>>
>>>>>       
>>>>>           
>>>>>> Ban by subnet, solves all problems!
>>>>>>
>>>>>>
>>>>>>
>>>>>>         
>>>>>>             
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