sigh… I think everyone was looking forward to this update but now I don’t 
really see the point, The animation was great but collecting ducks seems a bit 
addon to be honest considering it was the theme of the Halloween update. 

 

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Paul
Sent: 09 December 2014 13:04
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 dedicated server update released

 

It was cut at the last minute claiming to be too complicated for new players I 
believe. There are many upset players over at the SPUF.

On 9 Dec 2014 12:39, "Anthony James Duncan" <anth...@kinevonetwork.com 
<mailto:anth...@kinevonetwork.com> > wrote:

So what happened to the community map that was being made for this update?

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com 
<mailto:hlds-boun...@list.valvesoftware.com>  
[mailto:hlds-boun...@list.valvesoftware.com 
<mailto:hlds-boun...@list.valvesoftware.com> ] On Behalf Of Eric Smith
Sent: 09 December 2014 05:15
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 dedicated server update released

CTFGameRules::DropBonusDuck


-----Original Message-----
From: hlds-boun...@list.valvesoftware.com 
<mailto:hlds-boun...@list.valvesoftware.com>  
[mailto:hlds-boun...@list.valvesoftware.com 
<mailto:hlds-boun...@list.valvesoftware.com> ] On Behalf Of Bottiger
Sent: Monday, December 08, 2014 9:05 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 dedicated server update released

Can you tell us which function was patched?

On Mon, Dec 8, 2014 at 8:40 PM, Eric Smith <er...@valvesoftware.com 
<mailto:er...@valvesoftware.com> > wrote:
> We’ve released an optional update for TF2 dedicated servers that fixes
> a crash related to the EOTL ducks being created when players are
> killed. You do not need to update your server(s) if you’re not having any 
> problems.
> Thanks.
>
>
>
> -Eric
>
>
>
>
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