A wild theory, but erhaps Valve are intentionally wanting players to slowly lose interest in Team Fortress 2 for some reason?
On 9 December 2014 at 23:01, Robert Paulson <thepauls...@gmail.com> wrote: > I would argue that it is related to third party dedicated servers. > > The people left in charge of TF2 have been out of touch with players for a > while and only now is it becoming more obvious. We face the brunt of these > bad policies because we don't have a stream of new mann co store fodder > from quickplay. A few years ago the thought of making a major patch locked > behind an uncraftable purchase would not even have crossed their minds. > > Despite 3 major non-MvM patches, global player counts are again on their > way to declining back to beginning of the year levels. With the amount of > developer time spent on the game, TF2 should not be 1/5th the size of CS. > I've seen many quality servers die out this year. Custom servers are also > dying because new players aren't being exposed enough to the fact that > custom servers exist. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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