If the fake servers aren't maintained, I'm assuming your client won't see/connect to them anyway.
On Mon, Jul 18, 2011 at 7:22 PM, Michelle Sleeper <mslee...@gmail.com> wrote: > If the fake servers aren't maintained, I'm assuming your client won't > see/connect to them anyway. > > On Mon, Jul 18, 2011 at 7:20 PM, James Puckett > <jamesrichardpuck...@gmail.com> wrote: >> Can anything be done about the fake servers? I notice alot of the redirect >> servers do not work anyways, and some redirect to servers that >> unbindall,infinite screenshot etc for no appearent reason. >> >> On Mon, Jul 18, 2011 at 3:53 PM, Alfred Reynolds >> <alf...@valvesoftware.com>wrote: >> >>> Not at this time, running 1000fps is a good way to cause your server to >>> hurt when it shouldn't but if you want to run that way then fine. >>> >>> > -----Original Message----- >>> > From: William Balkcom [mailto:w.balk...@griffinrun.net] >>> > Sent: Monday, July 18, 2011 3:50 PM >>> > To: Alfred Reynolds >>> > Cc: Half-Life dedicated Linux server mailing list; >>> > 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' >>> > Subject: Re: [hlds_announce] Half-Life 1 engine beta update released >>> > >>> > Does Valve also plan to limit and eventually remove the FPS cvar from >>> > the Half-Life 1 engine? Based on your last email I'm assuming valve >>> > does >>> > not recommend running 1000FPS servers on the HL1 engine either. >>> > >>> > Thanks >>> > >>> > >>> > >>> > On 7/18/2011 6:43 PM, Alfred Reynolds wrote: >>> > > We have released an update to the beta, run the hldsupdatetool with >>> > "-beta hlbeta" to get this update. Changes for this update are: >>> > > >>> > > - rolled back previous sv_downloadurl and dlfile changes, added some >>> > more checks to prevent inappropriate dlfile calls at other times >>> > > - Increased "sv_filetransfermaxsize" back to 10mbytes by default >>> > > - Added "sv_allow_dlfile" cvar, set this to 0 to disable using dlfile >>> > at all (useful safe valve if getting hit by this attack) >>> > > - Allow up to 128 mbyte heap via -heapsize command (up from previous >>> > 40mbytes), for some 3rd party games >>> > > - Added sv_logsecret support, same implementation as on Source engine >>> > > - Rate limit user voice data to one per frame, fixes voice_inputdata >>> > exploit. If you run 1000FPS server and still have a problem, stop >>> > running a 1000FPS server. >>> > > >>> > > >>> > > >>> > > >>> > >> -----Original Message----- >>> > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- >>> > >> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds >>> > >> Sent: Monday, July 18, 2011 10:37 AM >>> > >> To: Half-Life dedicated Linux server mailing list; >>> > >> 'h...@list.valvesoftware.com'; >>> > 'hlds_annou...@list.valvesoftware.com' >>> > >> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released >>> > >> >>> > >> I received a couple bug reports over the weekend so I am going to >>> > take >>> > >> the time to dig into those, expect another beta release or two >>> > before a >>> > >> full release. >>> > >> >>> > >>> -----Original Message----- >>> > >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- >>> > >>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds >>> > >>> Sent: Friday, July 15, 2011 1:29 PM >>> > >>> To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server >>> > >>> mailing list; 'hlds_annou...@list.valvesoftware.com' >>> > >>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released >>> > >>> >>> > >>> We have released an update to the beta, run the hldsupdatetool with >>> > >> "- >>> > >>> beta hlbeta" to get this update. Changes for this update are: >>> > >>> >>> > >>> - more input checking on some MSG_X functions >>> > >>> >>> > >>> There were no known exploits this is fixing but better safe than >>> > >> sorry. >>> > >>> My plan is to release this publically on Monday, so make sure you >>> > try >>> > >>> these new binaries over the weekend. >>> > >>> >>> > >>> - Alfred >>> > >>> >>> > >>>> -----Original Message----- >>> > >>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds- >>> > >>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds >>> > >>>> Sent: Monday, July 11, 2011 4:04 PM >>> > >>>> To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux >>> > server >>> > >>>> mailing list; 'hlds_annou...@list.valvesoftware.com' >>> > >>>> Subject: Re: [hlds] Half-Life 1 engine beta update released >>> > >>>> >>> > >>>> We have released an update to the beta, run the hldsupdatetool >>> > with >>> > >>> "- >>> > >>>> beta hlbeta" to get this update. Changes for this update are: >>> > >>>> >>> > >>>> - Changed sv_filetransfermaxsize to 1mbyte by default >>> > >>>> - Disallow the dlfile command if the server is configured with a >>> > >>>> sv_downloadurl >>> > >>>> >>> > >>>> >>> > >>>> The dlfile command is used internally by the engine to allow users >>> > >> to >>> > >>>> download custom maps using the in-game channel, unfortunately the >>> > >>>> processing for large files is done inline and can stall the >>> > server. >>> > >>> Re- >>> > >>>> architecting this is beyond the scope for HL1 so the solution >>> > would >>> > >>> be >>> > >>>> to use the sv_downloadurl feature if you want to host custom >>> > >> content >>> > >>>> (or increase the sv_filetransfermaxsize cvar but risk your server >>> > >> FPS >>> > >>>> stuttering). >>> > >>>> >>> > >>>> - Alfred >>> > >>>> >>> > >>>>> -----Original Message----- >>> > >>>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds- >>> > >>>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds >>> > >>>>> Sent: Thursday, July 07, 2011 6:20 PM >>> > >>>>> To: Half-Life dedicated Linux server mailing list; >>> > >>>>> 'h...@list.valvesoftware.com'; >>> > >>> 'hlds_annou...@list.valvesoftware.com' >>> > >>>>> Subject: [hlds] Half-Life 1 engine beta update released >>> > >>>>> >>> > >>>>> We have released a beta update for Half-Life 1 engine based games >>> > >>>>> (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this >>> > >>>>> update run the hldsupdatetool with "-beta hlbeta" on the command >>> > >>>> line. >>> > >>>>> This update continues on some exploit fixes we have already >>> > >> shipped >>> > >>>>> within this beta. >>> > >>>>> >>> > >>>>> Changes: >>> > >>>>> - Added sv_filetransfermaxsize cvar to limit the size of a file a >>> > >>>>> server will try to send to a client, by default 10mbytes. >>> > >>>>> - Prevented halflife.wad from being downloaded from a server >>> > >> (fixes >>> > >>>>> server hang/stall). >>> > >>>>> >>> > >>>>> >>> > >>>>> There is also a couple client side fixes, if you run your Steam >>> > >>>> client >>> > >>>>> with "-beta hlbeta" on its command line and run Half-Life games >>> > >> you >>> > >>>>> will have some fixes that prevent server redirection. >>> > >>>>> >>> > >>>>> >>> > >>>>> >>> > >>>>> - Alfred >>> > >>>>> >>> > >>>>> _______________________________________________ >>> > >>>>> To unsubscribe, edit your list preferences, or view the list >>> > >>>> archives, >>> > >>>>> please visit: >>> > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> > >>>> _______________________________________________ >>> > >>>> To unsubscribe, edit your list preferences, or view the list >>> > >>> archives, >>> > >>>> please visit: >>> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> > >>> _______________________________________________ >>> > >>> To unsubscribe, edit your list preferences, or view the list >>> > >> archives, >>> > >>> please visit: >>> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> > >> _______________________________________________ >>> > >> To unsubscribe, edit your list preferences, or view the list >>> > archives, >>> > >> please visit: >>> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> > > _______________________________________________ >>> > > hlds_announce mailing list >>> > > hlds_annou...@list.valvesoftware.com >>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_announce >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > -- > Michelle Sleeper > http://www.ThinkingWithPortals.com/ > Portal 2 Mapping Community > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux