Damn, I just found out how to make it work!

C:\srcds\css\scrim\css\srcds.exe -console -game ../orangebox/cstrike
-ip 71.123.219.245 -port 27015 +exec server.cfg +map de_dust2

SUCCESS!!!!

On Thu, Oct 13, 2011 at 5:10 PM, Kigen <theki...@gmail.com> wrote:
> I just got my CS:S server updated.
>
> Regardless of which srcds.exe I use it just crashes on startup (addons
> disabled).
>
> Windows 2008 R2 x64
>
> I tried both srcds.exe's in orangebox and the new "css" folder.
>
> On Thu, Oct 13, 2011 at 5:06 PM, steve grout <steve.gr...@gmail.com> wrote:
>> ya think :)
>>
>> On 13/10/2011 23:05, Hugo R. wrote:
>>>
>>> looks like all games downloads (as steam client) and Steam servers (TF2,
>>> CSS, etc.) are down for a err. 104 (connection reset by peer).server From
>>> FRANCE. Did Steam servers are overloaded ?
>>> ---
>>> Hugo
>>>
>>>
>>>> Date: Fri, 14 Oct 2011 00:03:12 +0200
>>>> From: e...@evcz.tk
>>>> To: hlds_linux@list.valvesoftware.com
>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of
>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>>>>
>>>> I'm not able to start css... is this css or other games?
>>>>
>>>> Il 13/10/2011 23:56, oGre ha scritto:
>>>>>
>>>>> Server doesn't look too good either:
>>>>>
>>>>> Unknown command "startupmenu"
>>>>> Network: IP 192.168.172.4, mode MP, dedicated Yes, ports 27015 SV /
>>>>> 27005 CL
>>>>> Caching file CRCs for pure server...
>>>>> Finished caching file CRCs for pure server in 0 seconds.
>>>>> ConVarRef room_type doesn't point to an existing ConVar
>>>>> Executing dedicated server config file
>>>>> Cannot verify load for invalid steam ID [I:0:0]
>>>>> Initializing Steam libraries for secure Internet server
>>>>> Failed to load Steam Service
>>>>> ServiceStart: failed to start
>>>>> terminate called after throwing an instance of 'common::CRuntimeError'
>>>>>   what():  Failed to open logfile /home/hlserver/Steam/steam.log
>>>>> PreMinidumpCallback: updating dump comment
>>>>> Uploading dump (in-process) [proxy '']
>>>>> /tmp/dumps/crash_20111013235556_1.dmp
>>>>> success = no
>>>>> error:  Failed to open/read local data from file/application
>>>>> Add "-debug" to the /home/hlserver/orangebox/srcds_run command line to
>>>>> generate a debug.log to help with solving this problem
>>>>> Thu Oct 13 23:56:00 CEST 2011: Server restart in 10 seconds
>>>>>
>>>>>
>>>>> 2011/10/13 timur 'grammaton' celikkesen<gramma...@gmail.com>
>>>>>
>>>>>> Shit happens ;-)
>>>>>>
>>>>>> btw........
>>>>>>
>>>>>> we have a few hundred users on our community-site complaining about a
>>>>>> bug
>>>>>> crashing the client
>>>>>>
>>>>>> "Connect on replay.dll failed"
>>>>>>
>>>>>> any idea?
>>>>>>
>>>>>> cheers
>>>>>>
>>>>>> grammaton
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> // Diese Nachricht ist vertraulich und richtet sich ausschließlich an
>>>>>> die
>>>>>> vorgesehenen Empfänger. Sollten Sie nicht zu den vorgesehenen
>>>>>> Empfängern
>>>>>> gehören, bitten wir höflich um eine Mitteilung. Ich weise darauf hin,
>>>>>> dass
>>>>>> jede unbefugte Weiterleitung oder Anfertigung einer Kopie unzulässig
>>>>>> ist.
>>>>>> Diese Nachricht dient dem Austausch von Informationen und entfaltet
>>>>>> keine
>>>>>> rechtliche Bindungswirkung. Aufgrund der leichten Manipulierbarkeit von
>>>>>> E-Mails kann ich keine Haftung für den Inhalt übernehmen.
>>>>>>
>>>>>> -----Ursprüngliche Nachricht----- From: Henry Goffin
>>>>>> Sent: Thursday, October 13, 2011 11:51 PM
>>>>>>
>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day
>>>>>> of
>>>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>>>>>>
>>>>>> Oops. The net_graph fix was made in an earlier version of the server
>>>>>> before
>>>>>> the FPS changes were made. You can ignore that patch note.
>>>>>>
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From:
>>>>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-boun...@list.valvesoftware.com>[mailto:
>>>>>>
>>>>>> hlds_linux-bounces@**list.valvesoftware.com<hlds_linux-boun...@list.valvesoftware.com>]
>>>>>> On Behalf Of timur 'grammaton' celikkesen
>>>>>> Sent: Thursday, October 13, 2011 2:47 PM
>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day
>>>>>> of
>>>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>>>>>>
>>>>>> Thanks for the update shortly before the cs:go presentation....... to
>>>>>> this
>>>>>> late european hour where almost all hosters are on "nightwatch" mode :D
>>>>>>
>>>>>>
>>>>>>
>>>>>> - Server frame rate is now based on the tickrate of the active Source
>>>>>> mod,
>>>>>> not the fps_max convar
>>>>>>
>>>>>> - Fixed net_graph not updating server framerate when FPS is greater
>>>>>> than
>>>>>> 1000
>>>>>>
>>>>>>
>>>>>> I am just wondering about the framerate-cap based on the tickrate and
>>>>>> fixing
>>>>>> the netgraph if greater than 1000.....isnt it just a "contradiction"?
>>>>>>
>>>>>>
>>>>>>
>>>>>> cheers
>>>>>>
>>>>>> grammaton - sourcejunkies.de
>>>>>>
>>>>>>
>>>>>> ______________________________**_________________
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>>>>>> please visit:
>>>>>>
>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>>>>>
>>>>>>
>>>>>> ______________________________**_________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit:
>>>>>>
>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>>>>>
>>>>>> ______________________________**_________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit:
>>>>>>
>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>>>>>
>>>>>> ______________________________**_________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit:
>>>>>>
>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>>>>>
>>>>>
>>>> _______________________________________________
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>>>> please visit:
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>>>
>>>
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>>
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