Damn, I just found out how to make it work! C:\srcds\css\scrim\css\srcds.exe -console -game ../orangebox/cstrike -ip 71.123.219.245 -port 27015 +exec server.cfg +map de_dust2
SUCCESS!!!! On Thu, Oct 13, 2011 at 5:10 PM, Kigen <theki...@gmail.com> wrote: > I just got my CS:S server updated. > > Regardless of which srcds.exe I use it just crashes on startup (addons > disabled). > > Windows 2008 R2 x64 > > I tried both srcds.exe's in orangebox and the new "css" folder. > > On Thu, Oct 13, 2011 at 5:06 PM, steve grout <steve.gr...@gmail.com> wrote: >> ya think :) >> >> On 13/10/2011 23:05, Hugo R. wrote: >>> >>> looks like all games downloads (as steam client) and Steam servers (TF2, >>> CSS, etc.) are down for a err. 104 (connection reset by peer).server From >>> FRANCE. Did Steam servers are overloaded ? >>> --- >>> Hugo >>> >>> >>>> Date: Fri, 14 Oct 2011 00:03:12 +0200 >>>> From: e...@evcz.tk >>>> To: hlds_linux@list.valvesoftware.com >>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of >>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released >>>> >>>> I'm not able to start css... is this css or other games? >>>> >>>> Il 13/10/2011 23:56, oGre ha scritto: >>>>> >>>>> Server doesn't look too good either: >>>>> >>>>> Unknown command "startupmenu" >>>>> Network: IP 192.168.172.4, mode MP, dedicated Yes, ports 27015 SV / >>>>> 27005 CL >>>>> Caching file CRCs for pure server... >>>>> Finished caching file CRCs for pure server in 0 seconds. >>>>> ConVarRef room_type doesn't point to an existing ConVar >>>>> Executing dedicated server config file >>>>> Cannot verify load for invalid steam ID [I:0:0] >>>>> Initializing Steam libraries for secure Internet server >>>>> Failed to load Steam Service >>>>> ServiceStart: failed to start >>>>> terminate called after throwing an instance of 'common::CRuntimeError' >>>>> what(): Failed to open logfile /home/hlserver/Steam/steam.log >>>>> PreMinidumpCallback: updating dump comment >>>>> Uploading dump (in-process) [proxy ''] >>>>> /tmp/dumps/crash_20111013235556_1.dmp >>>>> success = no >>>>> error: Failed to open/read local data from file/application >>>>> Add "-debug" to the /home/hlserver/orangebox/srcds_run command line to >>>>> generate a debug.log to help with solving this problem >>>>> Thu Oct 13 23:56:00 CEST 2011: Server restart in 10 seconds >>>>> >>>>> >>>>> 2011/10/13 timur 'grammaton' celikkesen<gramma...@gmail.com> >>>>> >>>>>> Shit happens ;-) >>>>>> >>>>>> btw........ >>>>>> >>>>>> we have a few hundred users on our community-site complaining about a >>>>>> bug >>>>>> crashing the client >>>>>> >>>>>> "Connect on replay.dll failed" >>>>>> >>>>>> any idea? >>>>>> >>>>>> cheers >>>>>> >>>>>> grammaton >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> // Diese Nachricht ist vertraulich und richtet sich ausschließlich an >>>>>> die >>>>>> vorgesehenen Empfänger. Sollten Sie nicht zu den vorgesehenen >>>>>> Empfängern >>>>>> gehören, bitten wir höflich um eine Mitteilung. Ich weise darauf hin, >>>>>> dass >>>>>> jede unbefugte Weiterleitung oder Anfertigung einer Kopie unzulässig >>>>>> ist. >>>>>> Diese Nachricht dient dem Austausch von Informationen und entfaltet >>>>>> keine >>>>>> rechtliche Bindungswirkung. Aufgrund der leichten Manipulierbarkeit von >>>>>> E-Mails kann ich keine Haftung für den Inhalt übernehmen. >>>>>> >>>>>> -----Ursprüngliche Nachricht----- From: Henry Goffin >>>>>> Sent: Thursday, October 13, 2011 11:51 PM >>>>>> >>>>>> To: Half-Life dedicated Linux server mailing list >>>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day >>>>>> of >>>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released >>>>>> >>>>>> Oops. The net_graph fix was made in an earlier version of the server >>>>>> before >>>>>> the FPS changes were made. You can ignore that patch note. >>>>>> >>>>>> >>>>>> -----Original Message----- >>>>>> From: >>>>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-boun...@list.valvesoftware.com>[mailto: >>>>>> >>>>>> hlds_linux-bounces@**list.valvesoftware.com<hlds_linux-boun...@list.valvesoftware.com>] >>>>>> On Behalf Of timur 'grammaton' celikkesen >>>>>> Sent: Thursday, October 13, 2011 2:47 PM >>>>>> To: Half-Life dedicated Linux server mailing list >>>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day >>>>>> of >>>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released >>>>>> >>>>>> Thanks for the update shortly before the cs:go presentation....... to >>>>>> this >>>>>> late european hour where almost all hosters are on "nightwatch" mode :D >>>>>> >>>>>> >>>>>> >>>>>> - Server frame rate is now based on the tickrate of the active Source >>>>>> mod, >>>>>> not the fps_max convar >>>>>> >>>>>> - Fixed net_graph not updating server framerate when FPS is greater >>>>>> than >>>>>> 1000 >>>>>> >>>>>> >>>>>> I am just wondering about the framerate-cap based on the tickrate and >>>>>> fixing >>>>>> the netgraph if greater than 1000.....isnt it just a "contradiction"? >>>>>> >>>>>> >>>>>> >>>>>> cheers >>>>>> >>>>>> grammaton - sourcejunkies.de >>>>>> >>>>>> >>>>>> ______________________________**_________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> >>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>>> >>>>>> >>>>>> ______________________________**_________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> >>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>>> >>>>>> ______________________________**_________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> >>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>>> >>>>>> ______________________________**_________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> >>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux