Yeah, I just forced another update by editing the steam.inf back to
1.1.8.8 and starting up my -verify_all version of my nemrun updater
script.  It's pulling a bunch more files in now...............

> After running the command again all my boxes are running fine with the
> latest snapshots of sourcemod and metamod source.
>
> On Thu, Dec 15, 2011 at 11:59 PM, John Schoenick
> <nephy...@doublezen.net>wrote:
>
>> nemrun just calls hldsupdatetool with normal options.
>>
>> Your princess is in another castle.
>>
>>
>> On 12/15/2011 08:32 PM, Fletcher Dunn wrote:
>>
>>> PatchVersion=1.1.8.9
>>> ProductName=tf
>>> appID=440
>>>
>>> The file was definitely updated in the depots.  I don't know why some
>>> people are not able to get it.  You know there *is* something else that
>>> has
>>> changed other than our update: many of you are using a new up-to-date
>>> check
>>> script.  Nothing on our end has changed with regard to how we
>>> distribute
>>> this file.  None of the Valve dedicated servers had a problem receiving
>>> it.
>>>
>>> It looks like there is a problem where old servers are still allowed to
>>> be listed, if they were logged in before the update.  That may be
>>> adding to
>>> the confusion.
>>>
>>> - Fletch
>>>
>>> -----Original Message-----
>>> From:
>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-boun...@list.valvesoftware.com>[mailto:
>>> hlds_linux-bounces@**list.valvesoftware.com<hlds_linux-boun...@list.valvesoftware.com>]
>>> On Behalf Of Kyle Sanderson
>>> Sent: Thursday, December 15, 2011 8:25 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day
>>> of
>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>>>
>>> While I no longer have a steam.inf on my client, it's there on my Linux
>>> CS:S servers.
>>>
>>> Kyle.
>>>
>>> On Thu, Dec 15, 2011 at 8:22 PM, Russell
>>> Smith<velsk@tinylittlerobots.**
>>> us <ve...@tinylittlerobots.us>>wrote:
>>>
>>>  Similar situation here:
>>>>
>>>> Thu Dec 15 19:49:47 PST 2011: Server restart in 10 seconds Updating
>>>> server using Steam.
>>>> Checking bootstrapper version ...
>>>> removing stale semaphore last operated on by process 24128 with name
>>>> 0eBlobRegistryMutex_****3D2F1DA4500B9E01D073D329D38559****A4
>>>>
>>>> Updating Installation
>>>> Failed to connect to 72.165.61.190:27037, errno 115 "Operation now in
>>>> progress"
>>>> CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0
>>>> deferrals.
>>>> CAsyncIOManager: 48 single object sleeps, 0 multi object sleeps
>>>>
>>>> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
>>>> alertable sleeps Thu Dec 15 19:58:09 PST 2011: Steam Update failed,
>>>> ignoring.
>>>>
>>>> Running a benchmark to measure system clock frequency...
>>>> Finished RDTSC test. To prevent the startup delay from this benchmark,
>>>> set the environment variable RDTSC_FREQUENCY to 2799.000000 on this
>>>> system.
>>>> This value is dependent upon the CPU clock speed and architecture and
>>>> should be determined separately for each server. The use of this
>>>> mechanism for timing can be disabled by setting RDTSC_FREQUENCY to
>>>> 'disabled'.
>>>>
>>>> Using breakpad minidump system
>>>> Using breakpad crash handler
>>>>
>>>> Console initialized.
>>>> Segmentation fault
>>>> Add "-debug" to the /home/tf2server/hlds2/****orangebox/srcds_run
>>>> command line to generate a debug.log to help with solving this problem
>>>>
>>>>
>>>>
>>>> On 12/15/2011 8:18 PM, Tyler Davies wrote:
>>>>
>>>>  Checking bootstrapper version ...
>>>>> removing stale semaphore last operated on by process 28342 with name
>>>>> 0eBlobRegistryMutex_****82766499A575F9E1375FC8CE5C5066****73
>>>>> Updating Installation
>>>>> Failed to connect to 72.165.61.190:27037, errno 115 "Operation now in
>>>>> progress"
>>>>> CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0
>>>>> deferrals.
>>>>> CAsyncIOManager: 50 single object sleeps, 0 multi object sleeps
>>>>> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
>>>>> alertable sleeps Thu Dec 15 22:00:18 CST 2011: Steam Update failed,
>>>>> ignoring.
>>>>> Running a benchmark to measure system clock frequency...
>>>>> Finished RDTSC test. To prevent the startup delay from this
>>>>> benchmark, set the environment variable RDTSC_FREQUENCY to
>>>>> 3391.000000
>>>>> on this system.
>>>>> This value is dependent upon the CPU clock speed and architecture and
>>>>> should be determined separately for each server. The use of this
>>>>> mechanism for timing can be disabled by setting RDTSC_FREQUENCY to
>>>>> 'disabled'.
>>>>> Using breakpad minidump system
>>>>> Using breakpad crash handler
>>>>>
>>>>> Console initialized.
>>>>> Segmentation fault (core dumped)
>>>>> BFD: Warning: /home/servuser/srcds/****orangebox/core is truncated:
>>>>> expected
>>>>> core file size>= 41066496, found: 12414976.
>>>>> Cannot access memory at address 0xf77e9908 Cannot access memory at
>>>>> address 0xf77e9908 Cannot access memory at address 0xf77e9908
>>>>>
>>>>> warning: the debug information found in "/lib/ld-2.12.1.so" does not
>>>>> match "/lib/ld-linux.so.2" (CRC mismatch).
>>>>>
>>>>>  ______________________________****_________________
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>>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/**
>>>> mailman/listinfo/hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>>> >
>>>>
>>>>  ______________________________**_________________
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>>> please visit:
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>>>
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>>>
>>
>>
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>>
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