On Sat, 2006-07-22 at 18:52 +0100, Alan Hourihane wrote: > > Seems like a good solution to me.
Thanks. > Although should we try and open "libGL.so" first, and then > "libGL.so.1" ?? Can you elaborate on what kind of scenario you think that would be necessary in? -- Earthling Michel Dänzer | http://tungstengraphics.com Libre software enthusiast | Debian, X and DRI developer ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev