Hi,

finally Cebit is over (at least for me).

On Fri, 2013-02-22 at 11:45 +0100, Johannes wrote:
> Hello Gerrit,
> 

> Now after loading the scene the rendered solid is black. After a redraw 
> all is rendered fine.

I could recreate the problem from your example and found the bug. The 
changeFrom method did not update the progId correctly, so it thought
no shader was active when switching shaders in the first frame and
left before updating the shader vars.

I fixed it and pushed the change. With the change your example runs
fine in the first frame.

I will start to catch up with the rest of the pending issues once I
touched down in Singapore tomorrow.

sorry for the delay.

kind regards
  gerrit



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