Hi Rick,

Have a look at the osg::GraphicsContext::WindowingSystemInterface.
The setScreenResolution method is what you want.  Its implemented
under Windows, and under Linux if you enable the support, I don't
recall the details off the cuff though.

Robert.


On Mon, Mar 24, 2008 at 8:35 PM, Rick Pingry <[EMAIL PROTECTED]> wrote:
> Hello all,
>
> Is there a way to set the resolution of the screen itself for gaming?  Lets
> say you have your viewer window full screen, but the player is on a machine
> that does not have quite the hot graphics card, so they want to dump their
> resolution to keep the frame rate up.  Are there any other things they can
> tweak in addition to this?  I had already thought of providing lower level
> of detail models, turning off extra lights, turning off anti-aliasing, and
> using lower res images.  Anything else I can do for my players that are GPU
> challenged?
>
> Thanks,
> -- Rick
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