Hi Rick, Have a look at the osg::GraphicsContext::WindowingSystemInterface. The setScreenResolution method is what you want. Its implemented under Windows, and under Linux if you enable the support, I don't recall the details off the cuff though.
Robert. On Mon, Mar 24, 2008 at 8:35 PM, Rick Pingry <[EMAIL PROTECTED]> wrote: > Hello all, > > Is there a way to set the resolution of the screen itself for gaming? Lets > say you have your viewer window full screen, but the player is on a machine > that does not have quite the hot graphics card, so they want to dump their > resolution to keep the frame rate up. Are there any other things they can > tweak in addition to this? I had already thought of providing lower level > of detail models, turning off extra lights, turning off anti-aliasing, and > using lower res images. Anything else I can do for my players that are GPU > challenged? > > Thanks, > -- Rick > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org