Hi osg-users, I have a question concerning the palette texture record. When converting a flt model which texture palette contains useless texture, they are even read. Is there a way to read only used texture. Let's say I have a simple model file using 1 texture but my texture palette in corresponding openflight model contains 100 textures, so 99% are useless but the plugin read them.
I know that it is a special case, but when working on Openflight models with Multigen Paradigm it happens a lot. Any suggestion ? 2009/9/22 Katharina Plugge <katharina.plu...@web.de> > Hi Robert, > > thanks for the fast answer. The idea to use a findFileCallback is not bad > and I think it would be sufficient for my case. But in my opinion a change > in the PlugIn would nevertheless be a better solution. Using a > FindFileCallback does not allow for the differentiation if the file was > intended to be read or if this is only a general check. (Is it garanteed > that PlugIns doesnt use findFile to check some unrelevant/optional files or > the like?) > Furthermore using a findFileCallback implies an additional check on the > file extension to find out, if its an image file. > > > Cheers, > Katharina > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=17553#17553 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Alexandre AMALRIC Ingénieur R&D =================================== PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille http://www.pixxim.fr
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