Thank you for the quick response my friend!
Can I also assume that after viewer::frame() returns, it is guaranteed that no 
OSG threads related to rendering or scene traversal are running?

Can I ask what is the use of viewer::start/stopThreading() then?

Thanks a lot!

Cheers,
George

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http://forum.openscenegraph.org/viewtopic.php?p=43232#43232





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