Thank you for the quick response my friend! Can I also assume that after viewer::frame() returns, it is guaranteed that no OSG threads related to rendering or scene traversal are running?
Can I ask what is the use of viewer::start/stopThreading() then? Thanks a lot! Cheers, George ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43232#43232 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org