Hi, I locally changed Animation::update() to be virtual and inherited my own animation class with special "backwards animation" code in the update() function.
Would it be possible to make Animation::update() virtual in future osg releases? Or is my approach rather discouraged? Thank you! Cheers, Thilo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49324#49324 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org