Hi, I'm looking for info on the status of osgQt for OSG 3.6.2.
I tried using the osgQt git master code with my OSG 3.6.2 + Qt 5.11.1 Windows build but I get a black OSG widget with our application, which works fine with OSG 3.4.1. I tried a number of variations with no luck. I also tried the new osgQOpenGL code but without examples I couldn't get it working correctly. If either of these osgQt approaches are working with OSG 3.6.2 for anyone else it would be helpful to get any usage tips. Once we have a compatible osgQt we plan to post the OSG 3.6.2 + osgQt Windows binaries to our company site like we do for 3.4.0 and 3.4.1. Thanks, Stuart ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74345#74345 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org