You can use a boundingBoxVisitor on the node inĀ question. Am 30.04.2020 um 20:01 schrieb OpenSceneGraph Users: > Yes, good idea. That should work. I can't really override the > computeBoundingBox as I can't change the object hierarchy easily. > > On Thursday, April 30, 2020 at 10:07:16 AM UTC-7, OpenSceneGraph Users wrote: > > Hi Andrew, > > you can use "setInitialBounds" to define your precompiled bounding box. > > - Werner Modenbach - > > Am 30.04.2020 um 19:01 schrieb OpenSceneGraph Users: >> Andrew, >> You have to override computeBoundingBox on your Geometry and expand it >> to account for your vertex displacement. >> >> Glenn Waldron >> >> >> On Thu, Apr 30, 2020 at 12:56 PM OpenSceneGraph Users >> <osg-...@lists.openscenegraph.org <javascript:>> wrote: >> >> Hi, >> I am using a simple displacement vertex shader to animate a >> displacement field on a geometry. >> >> I am having an issue where during the animation the geometry is >> getting clipped by the near/far planes that are automatically maintained by >> OSG - obviously OSG knows >> nothing about the displacements of the shader. >> >> Any suggestions as to solve this issue in the most simple manner. I >> would like to avoid having to maintain my own near/far planes. I was hoping >> OSG had a user-definable >> "fudge" factor for near/far... >> >> Andrew >> >> >> -- >> You received this message because you are subscribed to the Google >> Groups "OpenSceneGraph Users" group. >> To unsubscribe from this group and stop receiving emails from it, >> send an email to osg-...@googlegroups.com <javascript:>. >> To view this discussion on the web visit >> https://groups.google.com/d/msgid/osg-users/7a43edba-7e8d-4f0c-bcb4-0da8dedc56e3%40googlegroups.com >> >> <https://groups.google.com/d/msgid/osg-users/7a43edba-7e8d-4f0c-bcb4-0da8dedc56e3%40googlegroups.com?utm_medium=email&utm_source=footer>. >> _______________________________________________ >> osg-users mailing list >> osg-...@lists.openscenegraph.org <javascript:> >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> <http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org> >> >> >> _______________________________________________ >> osg-users mailing list >> osg-...@lists.openscenegraph.org <javascript:> >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> <http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org> > > -- > You received this message because you are subscribed to the Google Groups > "OpenSceneGraph Users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to osg-users+unsubscr...@googlegroups.com > <mailto:osg-users+unsubscr...@googlegroups.com>. > To view this discussion on the web visit > https://groups.google.com/d/msgid/osg-users/1a67cfa0-4fff-4543-a41a-988d5338cff8%40googlegroups.com > <https://groups.google.com/d/msgid/osg-users/1a67cfa0-4fff-4543-a41a-988d5338cff8%40googlegroups.com?utm_medium=email&utm_source=footer>. > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org