Google opengl html canvas and you'll see that perhaps opengl already
supports canvas output. If that is the case it might be fairly easy to link
the J6 opengl support to J7 with canvas output.

On Sat, Dec 3, 2011 at 11:36 PM, Brian Schott <schott.br...@gmail.com>wrote:

> Joey,
>
> I am getting excited about using JHS on the ipad, too, and the html5
> canvas may be a big boon for JHS. I am hoping to get back to my turtle
> graphics system which never would quite work for me in opengl in J,
> but maybe the canvas will be just the ticket because I have not been
> using JGTK, which may have a nice alternative to opengl.
>
>
>
> On Sat, Dec 3, 2011 at 5:32 PM, Joey K Tuttle <j...@qued.com> wrote:
> > Brian,
>
> [snip]
>
> >
> > I'm convinced that the canvas approach that has just become available is
> > a good one for j7. On the other hand, it does generate some pretty big
> > files ... e.g. Devon's favorite BM  ( +/~ 1 o. i: 6j99  ) ((try typing
> > that on your iPad .... sigh)) generated
> >
> > -rw-r--r-- 1 jum jum 2497533 2011-12-03 13:58 plot.html
> >
> > which works OK for my internal network, but would put quite a load on my
> > net access. But it is very nice that it is possible - and graphics
> > should probably be done on local processors anyway.
> >
> > - joey
> >
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