(Sorry for the earlier blank, I sent that accidentally)

>> It's turning out to be really huge for something relatively small.
>
> I should add that maybe prototyping the GUI in Designer makes the most
> sense of all in this case, since it's all apt to change a lot.
>
> I really never have gotten into Designer though, and I'll be writing it
> in hand code all the way.

I tried Designer a bit; looked at the *.ui files from it.  It's
interesting, mostly because it's easier to rework stuff in Designer than
to grok the equivalent C++.  I don't use Designer now largely because
there's no easy way to reverse everything from C++ into something Designer
can understand.

        Tom Breton (Tehom)



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