Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-03-08 Thread Stephan Plepelits
On Sun, Feb 28, 2010 at 11:24:54AM +0100, Frederik Ramm wrote:
 What you are describing is the web map to end all web maps. It is a 
 natural tendency for many in the IT industry to always try and 
 generalise (if I add this and make that configurable, then the same 
 backend could be used to do all these things...).
Yeah, it happens to me too all the time, that people say But on Google
Maps I can do that and that, why not integrate it to the OSM main page.
I think people are used to that right now, that they use just one portal
for a lot of things.

 In contrast, I think that a lean main site has a better chance of 
 encouraging individuals to create their own specialist maps just as we 
 have it now.
I always compare Free Software to an evolutionary process. As it's so easy
to get the data and the source, people just start experimenting. It's
bottom up. Mankind did not evolve because there was one super human who was
that much greater ... no, the generations always learned from each other and
evolved.

I think that all these applications around OpenStreetMap should learn to
interact with each other (more than they do now). We already have APIs from
Cloudmade for Routing, you can choose between different kind of Tiles, etc.

I still think that the main OpenStreetMap homepage should be more about
community than it is right now. Links to all those great webpages, people
build from OpenStreetMap. How do you find them now?
Try it, it's not easy.

Even on the Wiki-Main-Page there's no link. There's a pretty good page
called http://wiki.openstreetmap.org/wiki/Applications, but (according to
'What links here') there are no links to that page.

People hear of the OpenStreetMap, look at the page, and for sure they are
disappointed. Because there is no routing. There are no points of
interest. There's a map which doesn't look too good (at least to
continental Europeans who are not used to blue and green motorways). And
the new frontpage design is not an improvement in my opinion.

At least there should be a BIG link to that Applications page from above.

An example for a better OSM homepage could be http://www.openstreetmap.de -
This is about community. There are links to other applications. (If you
don't speak german go to http://tinyurl.com/ylfhf8w (the same page
translated by Google).

 The more of OSM is centrally run and maintained, the less diversity and 
 creativity the project will offer.
Exactly. That's why the main page should show this diversity and creativity
by linking to those applications.

greetings,
Stephan

PS: As I write to the list anyway, I can make a little announcement about
my child, the OpenStreetBrowser. In future it will be possible to create
own categories and there will be a HTTP-API to query those categories.
Take a look at
http://wiki.openstreetmap.org/wiki/OpenStreetBrowser/API_Proposal and tell
me what you think (e.g. on the discussion page).
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| Stephan Plepelits,  |
| Technische Universität Wien   -Studien Informatik  Raumplanung |
| Projects:   |
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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-03-01 Thread Valent Turkovic
On Sun, 21 Feb 2010 09:19:12 +, Tom Hughes wrote:

 pointless little diatribe. I do help it made you feel better.

What are you on about?



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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-03-01 Thread Valent Turkovic
On Sun, 21 Feb 2010 11:49:29 +, Chris Hill wrote:

 *really* good idea in OSM, but why do you want to piss off some of the

I'm just a mapper but agree with SteveC on this, and I hope nobody gets 
offended but there is place for lts of improvements on www.osm.org 
website.



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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-28 Thread Frederik Ramm
Hi,

Tirkon wrote:
 Possibly I am too much in a science fiction. But I could imagine the
 OSM homepage as a kind of WMS-service with a user-configurable map. A
 menue will take control, which items are shown, highlighted, four
 color theoremed [1] i.e. urban quarters of a town (with one quarter
 highlighted). Thus the cycling-map, the public transport (ÖPNV Karte),
 the features of openstreetbrowser and all the other special maps could
 be integrated, configureable with much more precision as provided by
 these maps i.e. show only streets, motorways, motorways and rivers
 etc. 

What you are describing is the web map to end all web maps. It is a 
natural tendency for many in the IT industry to always try and 
generalise (if I add this and make that configurable, then the same 
backend could be used to do all these things...).

In contrast, I think that a lean main site has a better chance of 
encouraging individuals to create their own specialist maps just as we 
have it now.

The more of OSM is centrally run and maintained, the less diversity and 
creativity the project will offer.

Bye
Frederik

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-28 Thread Frederik Ramm
Hi,

Tirkon wrote:
 Here is an example, sadly in German. I do not know an English one.
 http://geoportal.geodaten.niedersachsen.de/navigator/?

But they are far from perfect. On Google maps you can now view the map 
oriented towards any of the main compass directions ;-)

Bye
Frederik

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-28 Thread Martin Koppenhoefer
2010/2/28 Tirkon tirko...@yahoo.de:
 But this is exactly rhat, what I am asked i.e. by Wikipedia users. At
 present they draw their maps for every geographical article (states,
 regions, districts, towns, municipality, urban quarters) and the
 sub-chapters of these (water, public transport, railway etc etc) and
 special interests (cycling, on horseback etc) by hand. This is over
 and over again the same work only with a different assortment. It
 would be really helpful, if it was possible to extract automaticly
 these informations nearly live from OSM.


it is already possible, you can get these things through the XAPI or
by selecting them locally from the complete data (or an excerpt).

cheers,
Martin

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-28 Thread Frederik Ramm
Hi,

Martin Koppenhoefer wrote:
 But this is exactly rhat, what I am asked i.e. by Wikipedia users. At
 present they draw their maps for every geographical article (states,
 regions, districts, towns, municipality, urban quarters) and the
 sub-chapters of these (water, public transport, railway etc etc) and
 special interests (cycling, on horseback etc) by hand. This is over
 and over again the same work only with a different assortment. It
 would be really helpful, if it was possible to extract automaticly
 these informations nearly live from OSM.
 
 it is already possible, you can get these things through the XAPI or
 by selecting them locally from the complete data (or an excerpt).

Yes but this is really not the focus of OpenStreetMap. Remember that our 
focus is mapping stuff that is visible on the ground. The kind of maps 
discussed here rely almost entirely on stuff that is not visible 
(administrative borders, mostly). These are not one of our strengths, 
and never will be - we can of course import them from somewhere but if 
they were freely available, so could Wikipedians drawing maps...

Bye
Frederik

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-25 Thread Martin Koppenhoefer
2010/2/22 SteveC st...@asklater.com:

 On Feb 21, 2010, at 18:57, Martin Koppenhoefer
 dieterdre...@gmail.com wrote:

 2010/2/21 SteveC st...@asklater.com:
 Sure. In Germany you have this amazing community where there's a
 stamptish around every corner. But out here it's much harder and we
 need these easier tools to build the map.


 thing is that you can't build a crowd-sourced map when missing the
 crowd. There is no easy shortcut.


 Was that meant to disagree or agree with what I said or what?


I'd say it was pointing out, that IMHO your argumentation doesn't
hold. Easier tools are certainly a good thing, but without a community
it is all nothing. Whoever wants to push OSM should in the first place
strengthen the community. The more mappers you have the better it is.
Emphasis on _mappers_. Otherwise we will be in a situation like the
proprietary map providers: even with loads of feedback they are not
able to update their maps in time (it takes them years to check and
correct already known errors).

cheers,
Martin

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Sam Vekemans
One idea is to leverage IRC power, by having an international channel,
where any language is permitted.
And people can respond  live translate, and people can get their answer.

Having this IRC weblink directly on the feedback box will help a great deal.

Many have abandoned this talk@ list because IRC is more efficient.
(kind of like twitter, but the useful version)
and it could be better with more languages permitted.

Imo,
Sam

On 2/20/10, SteveC st...@asklater.com wrote:

 On Feb 20, 2010, at 11:20 PM, Frederik Ramm wrote:

 Hi,

 SteveC wrote:
 Wrong. Map bugs. Did you read my post Fred ? :-)

 So you meant to integrate uservoice.com instead of integrating
 openstreetbugs? But can their system tie notes to map locations?

 Well I'll go further.

 openstreetbugs is basically there but has a crappy UI. It needs to be

 1) click 'feedback' or 'problem'
 2) enter problem
 3) click ok

 the extra step of clicking where the problem is should not happen, we should
 get that from the bbox or center point plus zoom. So with some changes I
 think we can integrate OSB and expose it front and center to help fix up the
 bugs.

 I think in an environment where every other map on the planet is trying to
 hide their bugs, we should expose ours and fix them quickly while showing
 everyone what they got wrong.

 As for your comments about people entering bugs and feature requests we
 can't handle... look. I understand it's a case of matching requests to
 people who can be bothered to do them. And I understand that people here
 today can't be bothered to fix most of the things that are wrong in OSM
 because we're all happy to work around them... but it's bonkers to be
 dismissive about 'granny' because it's all those grannies out there who are
 going to help us fix this map.

 If I think about all the people who can help today in OSM, I immediately
 think of my brothers and sister, my parents and so on... and the only way is
 if we go through a big complicated loop with walking papers. A bug system
 like the above should be where we're headed. It will make so many more
 people help us, and we will be able to fix so many more things.

 So as for features and software bugs... I think we should turn up the volume
 of the people who want things changed. One, we might learn something about
 what the users actually want (because trac is a poor, poor reflection) and
 two... look we should be the first people to welcome input on what people
 think we should do. We can't all hide in our basement and hack on Java any
 more. We have to help these people who are crying out for it.

 I'll add two more things

 1) Using google insight (bing for it) and many other tools it's very very
 clear that the german community is by far and away huge. That's wonderful,
 but we don't have Germans all over Europe and the US - we need these tools
 out here Frederik to help us fix the map.

 2) We have to be very clear that the openstreetmap.org website is _awful_.
 Horrendous. A total PITA. We're all here because we're persistent with it.
 But the wonderful thing is - we don't have to make the tools and site easy
 to use if we can expose a simple bug system. It's very clear that nobody can
 convince Richard to actually write something any muggle would really want to
 use, you can scream at him to finish the mythical Potlatch 2 all you want,
 but he doesn't give a shit and lives on a boat in bliss. That's his choice,
 and it's totally fine, but if we all feel that way then we have to deal with
 the downside that every single day we lose tens of thousands of edits
 because of that monopoly on bad UI. All I'm suggesting is we sidestep the
 problem and connect people who can report a map bug but can't be bothered to
 deal with pain and suffering of potlatch with the people who can deal with
 it, at least until Richard gets his act together and stops fixing every
 stupid thing in the old codebase. You have to take a step back here and
 realise what we're missing out on.

 Yours c.

 Steve
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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Apollinaris Schoell
 
 openstreetbugs is basically there but has a crappy UI. It needs to be
 
 1) click 'feedback' or 'problem'
 2) enter problem
 3) click ok
 

ok and then? who will pick it up and fix it?
look at openstreetbugs and most could be closed right away. the feedback from 
most people is useless. a comment footways are missing in this park doesn't 
help much if there is no experienced mapper willing to survey.
And someone able to write a detailed and useful description will be able to 
Potlatch* in the same time

 the extra step of clicking where the problem is should not happen, we should 
 get that from the bbox or center point plus zoom. So with some changes I 
 think we can integrate OSB and expose it front and center to help fix up the 
 bugs.
 
 I think in an environment where every other map on the planet is trying to 
 hide their bugs, we should expose ours and fix them quickly while showing 
 everyone what they got wrong.
 
 As for your comments about people entering bugs and feature requests we can't 
 handle... look. I understand it's a case of matching requests to people who 
 can be bothered to do them. And I understand that people here today can't be 
 bothered to fix most of the things that are wrong in OSM because we're all 
 happy to work around them... but it's bonkers to be dismissive about 'granny' 
 because it's all those grannies out there who are going to help us fix this 
 map.

the grannies are useless unless you sit down with them and talk to them finally 
and do the entry yourself. 

 
 If I think about all the people who can help today in OSM, I immediately 
 think of my brothers and sister, my parents and so on... and the only way is 
 if we go through a big complicated loop with walking papers. A bug system 
 like the above should be where we're headed. It will make so many more people 
 help us, and we will be able to fix so many more things.

something like walking papers is what non geeks understand because they know 
paper maps. or to repeat you have to sit down with them
 
 So as for features and software bugs... I think we should turn up the volume 
 of the people who want things changed. One, we might learn something about 
 what the users actually want (because trac is a poor, poor reflection) and 
 two... look we should be the first people to welcome input on what people 
 think we should do. We can't all hide in our basement and hack on Java any 
 more. We have to help these people who are crying out for it.
 
 I'll add two more things
 
 1) Using google insight (bing for it) and many other tools it's very very 
 clear that the german community is by far and away huge. That's wonderful, 
 but we don't have Germans all over Europe and the US - we need these tools 
 out here Frederik to help us fix the map.
 

without the German's you won't get a better map. back to footways are missing 
in this park it's sitting in openstreetbugs for many months (or years?) 
openstreetbugs or keepright are the perfect tools for German's with a large 
community look at US. even a 5+ mio area like the bay area has probably less 
than 100 active mappers. they can and will do cooler and more rewarding things 
first.


 2) We have to be very clear that the openstreetmap.org website is _awful_. 
 Horrendous. A total PITA. We're all here because we're persistent with it. 
 But the wonderful thing is - we don't have to make the tools and site easy to 
 use if we can expose a simple bug system. It's very clear that nobody can 
 convince Richard to actually write something any muggle would really want to 
 use, you can scream at him to finish the mythical Potlatch 2 all you want, 
 but he doesn't give a shit and lives on a boat in bliss. That's his choice, 
 and it's totally fine, but if we all feel that way then we have to deal with 
 the downside that every single day we lose tens of thousands of edits because 
 of that monopoly on bad UI. All I'm suggesting is we sidestep the problem and 
 connect people who can report a map bug but can't be bothered to deal with 
 pain and suffering of potlatch with the people who can deal with it, at least 
 until Richard gets his act together and stops fixing every stupid thing in 
 the old codebase. You have to take a step back here and realise what we're 
 missing out on.
 
 Yours c.
 
 Steve
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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Tom Hughes
On 21/02/10 07:16, SteveC wrote:
 On Feb 20, 2010, at 11:13 PM, Frederik Ramm wrote:

 SteveC wrote:
 http://opengeodata.org/new-design-concept-for-openstreetmaporg

 Whatever merits the (external, commercial) uservoice.com service might have, 
 I am extremely sceptical about using it for openstreetmap.org. Join 
 companies  organisations of all sizes that already depend on UserVoice for 
 feedback (Sun, Nokia, Random House, Sony BMG, Myspace.com). I don't 
 envisage OSM being like these in any way.

 Our problem is not that granny doesn't find the feedback button; if we have 
 a problem then it is that we do not have the time and patience to deal with 
 her suggestions.

 Wrong. Map bugs. Did you read my post Fred ? :-)

As I believe I said last night, it was entirely unclear to me if you 
were only talking about using that for map bugs or for other bugs as 
well. So I'm not surprised Fred misunderstood as well.

Tom

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Tom Hughes
On 21/02/10 07:38, SteveC wrote:

 On Feb 20, 2010, at 11:20 PM, Frederik Ramm wrote:

 SteveC wrote:
 Wrong. Map bugs. Did you read my post Fred ? :-)

 So you meant to integrate uservoice.com instead of integrating 
 openstreetbugs? But can their system tie notes to map locations?

 Well I'll go further.

 openstreetbugs is basically there but has a crappy UI. It needs to be

 1) click 'feedback' or 'problem'
 2) enter problem
 3) click ok

 the extra step of clicking where the problem is should not happen, we should 
 get that from the bbox or center point plus zoom. So with some changes I 
 think we can integrate OSB and expose it front and center to help fix up the 
 bugs.

I have been trying for several years now to get somebody to do a 
properly integrated version of openstreetbugs and obviously things
like defaulting based on the current map view would be a perfectly 
sensible thing for such a tool to do.

Like Fred I'm really not sure about using an external site like this in 
much the same way that I've resisted integrating an external tool like 
openstreetbugs into the main site. I will go and have a look at 
uservoice now though, assuming that it's back up...

Tom

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Kai Krueger
On 01/-10/-28163 08:59 PM, SteveC wrote:

 On Feb 20, 2010, at 11:20 PM, Frederik Ramm wrote:
...


 openstreetbugs is basically there but has a crappy UI. It needs to be

Fixing openstreetbugs crappy ui and integrating it into the main page 
seems like the better way to go in this case rather than replace it with 
a system that is not designed nor good at handling spacial suggestions.


 1) click 'feedback' or 'problem'
 2) enter problem
 3) click ok

 the extra step of clicking where the problem is should not happen, we should 
 get that from the bbox or center point plus zoom. So with some changes I 
 think we can integrate OSB and expose it front and center to help fix up the 
 bugs.

Are you suggesting that it is a bad idea to specify a location of a map 
bug? Ok, so I will zoom into central london and tell you there is a 
turn restriction missing. How is anyone supposed to help fix this 
without the detailed location information? Even google with their 
report a problem link lets you place a marker to highlight where the 
problem actually is. And perhaps the UI of the bug reporting should say 
at the top something like Hey, you can report a map problem here, no 
problem, but even better would be if you click on the edit button and 
actually fix it your self. But if you feel uncomfortable to do that, 
just report it here and perhaps eventually someone else like you might 
come and fix it

...


 I'll add two more things

 1) Using google insight (bing for it) and many other tools it's very very 
 clear that the german community is by far and away huge. That's wonderful, 
 but we don't have Germans all over Europe and the US - we need these tools 
 out here Frederik to help us fix the map.

 2) We have to be very clear that the openstreetmap.org website is 
 _awful_.Horrendous. A total PITA.

Actually, I am not that clear on why it is all that _awful_. I kind of 
like the design (of the main page). Yes, it has its issues and there are 
a few things I would like to see to improve the usability, that are 
better in your design. (The more prominent search bar, now that we  have 
the technical capabilities to support larger use of search and the 
inclusion of some Quality Assurance tools) But most of those could be 
added incrementally too.

 We're all here because we're persistent with it. But the wonderful thing is - 
 we don't have to make the tools and site easy to use if we can expose a 
 simple bug system.

Yes, a simple bug system can help. In particular in those regions that 
are already complete, are in maintanace mode and have sufficient 
established mappers that are actually looking for things to do. But in 
all other cases, which unfortunately at the moment are probably still 
the majority, just reporting problems won't actually get them fixed.

 It's very clear that nobody can convince Richard to actually write something 
 any muggle would really want to use, you can scream at him to finish the 
 mythical Potlatch 2 all you want, but he doesn't give a shit and lives on a 
 boat in bliss.

I don't think this comment is fair, as Richard is doing a wonderful job, 
especially as a one man volunteer. But I will leave it at that.

That's his choice, and it's totally fine, but if we all feel that way 
then we have to deal with the downside that every single day we lose 
tens of thousands of edits because of that monopoly on bad UI. All I'm 
suggesting is we sidestep the problem and connect people who can report 
a map bug but can't be bothered to deal with pain and suffering of 
potlatch with the people who can deal with it, at least until Richard 
gets his act together and stops fixing every stupid thing in the old 
codebase.

 You have to take a step back here and realise what we're missing out on.

I think what we are (partly) missing out on here is people technically 
capable on actually implementing any of those suggestions and also some 
people who are technically skilled enough to realize what is feasible 
for volunteers to achieve and what not and are willing to work closely 
with the implementers to get the UI user friendly. People just throwing 
ideas over the wall, can occasionally be useful, but I don't think that 
is our main problem. Although the general attitude of Open source 
programmers of Oh the code is that way, so go and fix it your self is 
not always helpful either.


Kai


 Yoursc.

 Steve



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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Frederik Ramm
Hi,

Apollinaris Schoell wrote:
 ok and then? who will pick it up and fix it?
 look at openstreetbugs and most could be closed right away. the feedback from 
 most people is useless. a comment footways are missing in this park doesn't 
 help much if there is no experienced mapper willing to survey.

While I am all in favour of enticing more people to lend their local 
knowledge to improve OSM (and I believe there is a *lot* we can 
harness), I must say that Apollinaris has a point here. Commentary on 
OSM from people who do not have a basic understanding of it tends to be 
worthless. It is not worthless all the time, but very often so. That's 
because if people cannot be made to understand that there is something 
like data behind the map, and the map will always show a selection of 
what's there, they are bound to mix up the following:

* data missing
* wrong data
* things left out on purpose on a specific zoom level
* properties of an object that have been mapped but are not shown
* things that have not been mapped because nobody is interested
* ...

Now we can either adopt a free-for-all approach where we encourage 
everyone to leave their feedback without spending 10 seconds on 
understanding how this map is generated, and then have a lot of work in 
post-processing (explaining to people that if they only had zoomed in 
further, the restaurant they were looking for would've been shown etc.) 
- or we can crowd-source this work by trying to educate those who wish 
to help, at the possible cost of turning away those with too small 
attention spans or too little technical aptitude.

Bye
Frederik

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread John Smith
On 21 February 2010 21:35, Frederik Ramm frede...@remote.org wrote:
 Now we can either adopt a free-for-all approach where we encourage
 everyone to leave their feedback without spending 10 seconds on
 understanding how this map is generated, and then have a lot of work in
 post-processing (explaining to people that if they only had zoomed in
 further, the restaurant they were looking for would've been shown etc.)
 - or we can crowd-source this work by trying to educate those who wish
 to help, at the possible cost of turning away those with too small
 attention spans or too little technical aptitude.

Or we can try a third approach and find some middle ground between the two.

This might be restricting the types of information they can enter, it
might try to match near by POIs and see if something similar matches
etc.

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Chris Hill
SteveC wrote:
 2) We have to be very clear that the openstreetmap.org website is _awful_. 
 Horrendous. A total PITA. We're all here because we're persistent with it. 
 But the wonderful thing is - we don't have to make the tools and site easy to 
 use if we can expose a simple bug system. It's very clear that nobody can 
 convince Richard to actually write something any muggle would really want to 
 use, you can scream at him to finish the mythical Potlatch 2 all you want, 
 but he doesn't give a shit and lives on a boat in bliss. That's his choice, 
 and it's totally fine, but if we all feel that way then we have to deal with 
 the downside that every single day we lose tens of thousands of edits because 
 of that monopoly on bad UI. All I'm suggesting is we sidestep the problem and 
 connect people who can report a map bug but can't be bothered to deal with 
 pain and suffering of potlatch with the people who can deal with it, at least 
 until Richard gets his act together and stops fixing every stupid thing in
   the old codebase. You have to take a step back here and realise what we're 
 missing out on.
   
I really think you've lost the plot here Steve. You dreamed up a 
*really* good idea in OSM, but why do you want to piss off some of the 
people who have done the most to make it happen?

Chris


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Robert Funnell
On Sun, 21 Feb 2010, SteveC wrote:

 ... It's very clear that nobody can convince Richard to actually 
 write something any muggle would really want to use, you can scream 
 at him to finish the mythical Potlatch 2 all you want, but he 
 doesn't give a shit and lives on a boat in bliss. That's his choice, 
 and it's totally fine, but if we all feel that way then we have to 
 deal with the downside that every single day we lose tens of 
 thousands of edits because of that monopoly on bad UI. All I'm 
 suggesting is we sidestep the problem and connect people who can 
 report a map bug but can't be bothered to deal with pain and 
 suffering of potlatch with the people who can deal with it, at least 
 until Richard gets his act together and stops fixing every stupid 
 thing in the old codebase. ...

This comment is so completely over the top that for me at least it 
completely invalidates anything else that SteveC might say. Potlatch 
is an excellent tool for many users, myself included. It has been 
improving steadily, and in my experience Richard Fairhurst is very 
thoughtful and receptive.

I hope that OSM developers will forgive my butting in here - I'm just 
a mapper, but with perhaps enough software-development experience to 
appreciate Richard.

- Robert




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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Dave F.
Sam Vekemans wrote:
 Many have abandoned this talk@ list because IRC is more efficient.
Only if you want to talk to people either in your own time zone or are 
night workers.

Talk@ communicates ideas with all people all over the globe.

Cheers
Dave F.

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Dave F.
Apollinaris Schoell wrote:
 ok and then? who will pick it up and fix it?
 look at openstreetbugs and most could be closed right away. the feedback from 
 most people is useless. a comment footways are missing in this park doesn't 
 help much if there is no experienced mapper willing to survey.
 And someone able to write a detailed and useful description will be able to 
 Potlatch* in the same time
+1

Streetbugs encourages people to 'get others to do it' when OSM should be 
encouraging them to 'do it yourself'

Cheers
Dave F.

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Dave F.
SteveC wrote:
 Well I'll go further.

 openstreetbugs is basically there but has a crappy UI. It needs to be

 1) click 'feedback' or 'problem'
 2) enter problem
 3) click ok

 the extra step of clicking where the problem is should not happen, we should 
 get that from the bbox or center point plus zoom. So with some changes I 
 think we can integrate OSB and expose it front and center to help fix up the 
 bugs.
   

How is zooming all the way in  repeatedly panning around to centre up, 
quicker than one click to _accurately_  locate the problem?


 2) We have to be very clear that the openstreetmap.org website is _awful_. 
 Horrendous. A total PITA. We're all here because we're persistent with it. 
 But the wonderful thing is - we don't have to make the tools and site easy to 
 use if we can expose a simple bug system. It's very clear that nobody can 
 convince Richard to actually write something any muggle would really want to 
 use, you can scream at him to finish the mythical Potlatch 2 all you want, 
 but he doesn't give a shit and lives on a boat in bliss. That's his choice, 
 and it's totally fine, but if we all feel that way then we have to deal with 
 the downside that every single day we lose tens of thousands of edits because 
 of that monopoly on bad UI. All I'm suggesting is we sidestep the problem and 
 connect people who can report a map bug but can't be bothered to deal with 
 pain and suffering of potlatch with the people who can deal with it, at least 
 until Richard gets his act together and stops fixing every stupid thing in 
 the old codebase. You have to take a step back here and realise what we're 
 missing out on.

You really are a grade A tosser.
When most people here treat others with respect, why do you have to 
degenerate it into a juvenile, Youtube style slanging match?
What do you think Granny's reaction will be when she reads this?

Dave F.






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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread John Smith
On 22 February 2010 01:37, Dave F. dave...@madasafish.com wrote:
 Streetbugs encourages people to 'get others to do it' when OSM should be
 encouraging them to 'do it yourself'

While it'd be nice if people would fix any problems themselves, I
don't think OSM's website is at the point where some granny can just
quickly/easily sign up and tweak a few things, there is simply too
many alien concepts for most people to grasp quickly and easily. Find
some random non-technical family member and try and explain it to them
some time.

In the mean time if they can quickly explain the problem people could
explain to the person reporting it how to fix it.

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 12:55 AM, Apollinaris Schoell wrote:

 
 openstreetbugs is basically there but has a crappy UI. It needs to be
 
 1) click 'feedback' or 'problem'
 2) enter problem
 3) click ok
 
 
 ok and then? who will pick it up and fix it?

I will.

 look at openstreetbugs and most could be closed right away. the feedback from 
 most people is useless. a comment footways are missing in this park doesn't 
 help much if there is no experienced mapper willing to survey.
 And someone able to write a detailed and useful description will be able to 
 Potlatch* in the same time

I don't think that's the issue - I think that most people aren't aware of OSB 
or keepright etc because they're not front ant center.

 the extra step of clicking where the problem is should not happen, we should 
 get that from the bbox or center point plus zoom. So with some changes I 
 think we can integrate OSB and expose it front and center to help fix up the 
 bugs.
 
 I think in an environment where every other map on the planet is trying to 
 hide their bugs, we should expose ours and fix them quickly while showing 
 everyone what they got wrong.
 
 As for your comments about people entering bugs and feature requests we 
 can't handle... look. I understand it's a case of matching requests to 
 people who can be bothered to do them. And I understand that people here 
 today can't be bothered to fix most of the things that are wrong in OSM 
 because we're all happy to work around them... but it's bonkers to be 
 dismissive about 'granny' because it's all those grannies out there who are 
 going to help us fix this map.
 
 the grannies are useless unless you sit down with them and talk to them 
 finally and do the entry yourself. 

I'm trying to make the point that a simple OSB -like interface means you don't 
have to.

 If I think about all the people who can help today in OSM, I immediately 
 think of my brothers and sister, my parents and so on... and the only way is 
 if we go through a big complicated loop with walking papers. A bug system 
 like the above should be where we're headed. It will make so many more 
 people help us, and we will be able to fix so many more things.
 
 something like walking papers is what non geeks understand because they know 
 paper maps. or to repeat you have to sit down with them

Right... but OSB is even simpler because you don't have to print it out etc.

 So as for features and software bugs... I think we should turn up the volume 
 of the people who want things changed. One, we might learn something about 
 what the users actually want (because trac is a poor, poor reflection) and 
 two... look we should be the first people to welcome input on what people 
 think we should do. We can't all hide in our basement and hack on Java any 
 more. We have to help these people who are crying out for it.
 
 I'll add two more things
 
 1) Using google insight (bing for it) and many other tools it's very very 
 clear that the german community is by far and away huge. That's wonderful, 
 but we don't have Germans all over Europe and the US - we need these tools 
 out here Frederik to help us fix the map.
 
 
 without the German's you won't get a better map. back to footways are 
 missing in this park it's sitting in openstreetbugs for many months (or 
 years?) openstreetbugs or keepright are the perfect tools for German's with a 
 large community look at US. even a 5+ mio area like the bay area has probably 
 less than 100 active mappers. they can and will do cooler and more rewarding 
 things first.

Sure. In Germany you have this amazing community where there's a stamptish 
around every corner. But out here it's much harder and we need these easier 
tools to build the map.


Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 1:05 AM, Tom Hughes wrote:

 On 21/02/10 07:16, SteveC wrote:
 On Feb 20, 2010, at 11:13 PM, Frederik Ramm wrote:
 
 SteveC wrote:
 http://opengeodata.org/new-design-concept-for-openstreetmaporg
 
 Whatever merits the (external, commercial) uservoice.com service might 
 have, I am extremely sceptical about using it for openstreetmap.org. Join 
 companies  organisations of all sizes that already depend on UserVoice for 
 feedback (Sun, Nokia, Random House, Sony BMG, Myspace.com). I don't 
 envisage OSM being like these in any way.
 
 Our problem is not that granny doesn't find the feedback button; if we have 
 a problem then it is that we do not have the time and patience to deal with 
 her suggestions.
 
 Wrong. Map bugs. Did you read my post Fred ? :-)
 
 As I believe I said last night, it was entirely unclear to me if you were 
 only talking about using that for map bugs or for other bugs as well. So I'm 
 not surprised Fred misunderstood as well.

I spent three paragraphs in my post on OGD about it, I think it's entirely open 
ended. I know lots of people hate companies that make money and so on, but, I 
thought putting a feedback tab would be a good straw man. I didn't think we'd 
all hate feedback so much.

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 1:08 AM, Tom Hughes wrote:

 On 21/02/10 07:38, SteveC wrote:
 
 On Feb 20, 2010, at 11:20 PM, Frederik Ramm wrote:
 
 SteveC wrote:
 Wrong. Map bugs. Did you read my post Fred ? :-)
 
 So you meant to integrate uservoice.com instead of integrating 
 openstreetbugs? But can their system tie notes to map locations?
 
 Well I'll go further.
 
 openstreetbugs is basically there but has a crappy UI. It needs to be
 
 1) click 'feedback' or 'problem'
 2) enter problem
 3) click ok
 
 the extra step of clicking where the problem is should not happen, we should 
 get that from the bbox or center point plus zoom. So with some changes I 
 think we can integrate OSB and expose it front and center to help fix up the 
 bugs.
 
 I have been trying for several years now to get somebody to do a properly 
 integrated version of openstreetbugs and obviously things
 like defaulting based on the current map view would be a perfectly sensible 
 thing for such a tool to do.

Go to oDesk.com and pay someone to do it? That's what I did. I think the 
community is great at many things, but for those you spend years on not 
convincing anybody, you can just pay them.

 Like Fred I'm really not sure about using an external site like this in much 
 the same way that I've resisted integrating an external tool like 
 openstreetbugs into the main site. I will go and have a look at uservoice now 
 though, assuming that it's back up...

I don't care if it's uservoice or whatever. The thing about uservoice is though 
that it's working today and they have free plans for open source projects. If 
there's a better solution, lets use it.

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Dave F.
John Smith wrote:
 On 22 February 2010 01:37, Dave F. dave...@madasafish.com wrote:
   
 Streetbugs encourages people to 'get others to do it' when OSM should be
 encouraging them to 'do it yourself'
 

 While it'd be nice if people would fix any problems themselves, I
 don't think OSM's website is at the point where some granny can just
 quickly/easily sign up and tweak a few things, there is simply too
 many alien concepts for most people to grasp quickly and easily. Find
 some random non-technical family member and try and explain it to them
 some time.
   

Yes, I fully understand the problems, but I think that, in principle, 
OSM should be encouraging community participation. Streetbugs, as it 
stands, doesn't do this.

 In the mean time if they can quickly explain the problem people could
 explain to the person reporting it how to fix it.

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Graham Jones
As there are two sorts of problems - 'easy fix' ones (There is a bank
here, This road is Clifton Road, not Clifton Avenue etc.) and the 'hard'
ones (this road is also part of NCN Route 17 or there is a road missing
here), maybe we need two solutions?

OpenStreetBugs is pretty good for the harder ones, but I think we should
encourage casual users to fix the easy ones.

This would mean providing a simple editor with a very limited feature set,
that concentrates on being easy to use (probably following Microsoft UI
style of single click, double click, right click etc. to make it intuitive
for most users).

I have seen a javascript application to allow users to add POIs (can't
remember the web address though) - I would suggest that we work up a
specification for what a non technical user would need to be able to work on
these simple things and look at producing something similar under the 'Edit'
tab, with an 'Advanced' option that opens Potlatch.

Thoughts?

Graham.

On 21 February 2010 16:04, John Smith deltafoxtrot...@gmail.com wrote:

 On 22 February 2010 01:37, Dave F. dave...@madasafish.com wrote:
  Streetbugs encourages people to 'get others to do it' when OSM should be
  encouraging them to 'do it yourself'

 While it'd be nice if people would fix any problems themselves, I
 don't think OSM's website is at the point where some granny can just
 quickly/easily sign up and tweak a few things, there is simply too
 many alien concepts for most people to grasp quickly and easily. Find
 some random non-technical family member and try and explain it to them
 some time.

 In the mean time if they can quickly explain the problem people could
 explain to the person reporting it how to fix it.

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-- 
Dr. Graham Jones
Hartlepool, UK
email: grahamjones...@gmail.com
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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 1:15 AM, Kai Krueger wrote:
 the extra step of clicking where the problem is should not happen, we should 
 get that from the bbox or center point plus zoom. So with some changes I 
 think we can integrate OSB and expose it front and center to help fix up the 
 bugs.
 
 Are you suggesting that it is a bad idea to specify a location of a map bug? 
 Ok, so I will zoom into central london and tell you there is a turn 
 restriction missing. How is anyone supposed to help fix this without the 
 detailed location information? Even google with their report a problem link 
 lets you place a marker to highlight where the problem actually is. And 
 perhaps the UI of the bug reporting should say at the top something like 
 Hey, you can report a map problem here, no problem, but even better would be 
 if you click on the edit button and actually fix it your self. But if you 
 feel uncomfortable to do that, just report it here and perhaps eventually 
 someone else like you might come and fix it

I like the latter, reporting the *exact* location as a extra feature. I think 
you'll get more bugs if you allow people to type descriptively the location 
rather than force a click on the location. It seems simple to all of us, but it 
isn't to the vast majority of people.


 
 ...
 
 
 I'll add two more things
 
 1) Using google insight (bing for it) and many other tools it's very very 
 clear that the german community is by far and away huge. That's wonderful, 
 but we don't have Germans all over Europe and the US - we need these tools 
 out here Frederik to help us fix the map.
 
 2) We have to be very clear that the openstreetmap.org website is 
 _awful_.Horrendous. A total PITA.
 
 Actually, I am not that clear on why it is all that _awful_. I kind of like 
 the design (of the main page). Yes, it has its issues and there are a few 
 things I would like to see to improve the usability, that are better in your 
 design. (The more prominent search bar, now that we  have the technical 
 capabilities to support larger use of search and the inclusion of some 
 Quality Assurance tools) But most of those could be added incrementally too.

It's the number one complaint I hear when I fly all over the world talking to 
people about OSM. Bad design, hard to learn editor tools (just go and look at 
Google/Waze stuff for comparison) and then the dreaded when will you guys get 
your act together and change license...

 We're all here because we're persistent with it. But the wonderful thing is 
 - we don't have to make the tools and site easy to use if we can expose a 
 simple bug system.
 
 Yes, a simple bug system can help. In particular in those regions that are 
 already complete, are in maintanace mode and have sufficient established 
 mappers that are actually looking for things to do. But in all other cases, 
 which unfortunately at the moment are probably still the majority, just 
 reporting problems won't actually get them fixed.
 
 It's very clear that nobody can convince Richard to actually write something 
 any muggle would really want to use, you can scream at him to finish the 
 mythical Potlatch 2 all you want, but he doesn't give a shit and lives on a 
 boat in bliss.
 
 I don't think this comment is fair, as Richard is doing a wonderful job, 
 especially as a one man volunteer. But I will leave it at that.

I'm sorry I disagree. I think it's great Richard volunteers of course, and puts 
all the effort in, but it has to be said that that effort would be 100x more 
useful in finishing potlatch 2 than more time on potlatch 1.

 I think what we are (partly) missing out on here is people technically 
 capable on actually implementing any of those suggestions and also some 
 people who are technically skilled enough to realize what is feasible for 
 volunteers to achieve and what not and are willing to work closely with the 
 implementers to get the UI user friendly. People just throwing ideas over the 
 wall, can occasionally be useful, but I don't think that is our main problem. 
 Although the general attitude of Open source programmers of Oh the code is 
 that way, so go and fix it your self is not always helpful either.

That's exactly it - and why I made that point on the OGD post. Some projects 
have a 'design dictator' because nobody can ever agree web design issues. 
That's a bit harsh but it's one way to do it.

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 4:54 AM, Robert Funnell wrote:

 On Sun, 21 Feb 2010, SteveC wrote:
 
 ... It's very clear that nobody can convince Richard to actually write 
 something any muggle would really want to use, you can scream at him to 
 finish the mythical Potlatch 2 all you want, but he doesn't give a shit and 
 lives on a boat in bliss. That's his choice, and it's totally fine, but if 
 we all feel that way then we have to deal with the downside that every 
 single day we lose tens of thousands of edits because of that monopoly on 
 bad UI. All I'm suggesting is we sidestep the problem and connect people who 
 can report a map bug but can't be bothered to deal with pain and suffering 
 of potlatch with the people who can deal with it, at least until Richard 
 gets his act together and stops fixing every stupid thing in the old 
 codebase. ...
 
 This comment is so completely over the top that for me at least it completely 
 invalidates anything else that SteveC might say. Potlatch is an excellent 
 tool for many users, myself included.

It mostly works for me too, but we have a lot of patience. If you look at the 
bigger picture beyond us though it's very hard to use and there's a much better 
codebase waiting in the wings. It doesn't look like that will be finished. Now, 
you can dance around that and talk about how receptive Richard is:

 It has been improving steadily, and in my experience Richard Fairhurst is 
 very thoughtful and receptive.

And that's fine, and he is thoughtful... but at the end of the day that doesn't 
make PL any easier to use. The simple fact is that PL2 needs to get finished 
and PL1 needs to be put in to an end-of-life freeze. I don't see that 
happening, but I do see hundreds of frustrated people at conferences (like I 
did yesterday) who give up on it when really we should be welcoming them. So 
I'd prefer not to pretend there isn't a problem, there is, it's big, and we 
should try to do something about it.

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 8:03 AM, Dave F. wrote:
 How is zooming all the way in  repeatedly panning around to centre up, 
 quicker than one click to _accurately_  locate the problem?

Hi, you've never done a UI review.

http://usability.wikimedia.org/wiki/UX_and_Usability_Study

Money quote: 

Every user in this study struggled to get a basic grasp of the editing 
interface. Despite users’ overall excitement about Wikipedia, their willingness 
to spend up to an hour on the site, and varying levels of computer expertise, 
they largely failed to make edits correctly without repeated attempts and 
efforts.

It would be worse for OSM. Ir shouldn't be.

 2) We have to be very clear that the openstreetmap.org website is _awful_. 
 Horrendous. A total PITA. We're all here because we're persistent with it. 
 But the wonderful thing is - we don't have to make the tools and site easy to 
 use if we can expose a simple bug system. It's very clear that nobody can 
 convince Richard to actually write something any muggle would really want to 
 use, you can scream at him to finish the mythical Potlatch 2 all you want, 
 but he doesn't give a shit and lives on a boat in bliss. That's his choice, 
 and it's totally fine, but if we all feel that way then we have to deal with 
 the downside that every single day we lose tens of thousands of edits because 
 of that monopoly on bad UI. All I'm suggesting is we sidestep the problem and 
 connect people who can report a map bug but can't be bothered to deal with 
 pain and suffering of potlatch with the people who can deal with it, at least 
 until Richard gets his act together and stops fixing every stupid thing in 
 the old codebase. You have to take a step back here and realise what we're 
 missing out on.
 
 You really are a grade A tosser.
 When most people here treat others with respect, why do you have to 
 degenerate it into a juvenile, Youtube style slanging match?
 What do you think Granny's reaction will be when she reads this?

Sorry, do you disagree with any specific point I made?

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 3:49 AM, Chris Hill wrote:

 SteveC wrote:
 2) We have to be very clear that the openstreetmap.org website is _awful_. 
 Horrendous. A total PITA. We're all here because we're persistent with it. 
 But the wonderful thing is - we don't have to make the tools and site easy 
 to use if we can expose a simple bug system. It's very clear that nobody can 
 convince Richard to actually write something any muggle would really want to 
 use, you can scream at him to finish the mythical Potlatch 2 all you want, 
 but he doesn't give a shit and lives on a boat in bliss. That's his choice, 
 and it's totally fine, but if we all feel that way then we have to deal with 
 the downside that every single day we lose tens of thousands of edits 
 because of that monopoly on bad UI. All I'm suggesting is we sidestep the 
 problem and connect people who can report a map bug but can't be bothered to 
 deal with pain and suffering of potlatch with the people who can deal with 
 it, at least until Richard gets his act together and stops fixing every 
 stupid thing in
  the old codebase. You have to take a step back here and realise what we're 
 missing out on.
 
 I really think you've lost the plot here Steve. You dreamed up a 
 *really* good idea in OSM, but why do you want to piss off some of the 
 people who have done the most to make it happen?

Fair point, I shouldn't have been that harsh and I apologise Richard, but I 
don't dissent from the basic points I'm making.

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Dave F.
SteveC wrote:
 On Feb 21, 2010, at 8:03 AM, Dave F. wrote:
   
 How is zooming all the way in  repeatedly panning around to centre up, 
 quicker than one click to _accurately_  locate the problem?
 

 Hi, you've never done a UI review.

 http://usability.wikimedia.org/wiki/UX_and_Usability_Study

 Money quote: 

 Every user in this study struggled to get a basic grasp of the editing 
 interface. Despite users’ overall excitement about Wikipedia, their 
 willingness to spend up to an hour on the site, and varying levels of 
 computer expertise, they largely failed to make edits correctly without 
 repeated attempts and efforts.

 It would be worse for OSM. Ir shouldn't be.
   

What proof do you have for that?

You're comparing oranges with apples.
With OSM being vector graphics  icons, it's much easier to get to grips 
with than a scripting language.
(As a side point, I think all references to XML format data should be 
banned from the wiki. It's too confusing  not relevant for newbies.)

Initial points after skimming your link:

15 is not a big enough set for accurate conclusions. Even worse it was 
vetted down, removing users who were willing editors. This gives a 
distorted view on how user friendly it is. And they were just from SF.

Environment plays a big part in opinion surveys like this. Going on the 
photo' for the remote sessions it's results are hardly surprising - 
uncomfortable seats, broom cupboard room (I bet it got hot in there)   
poor posture positions.
Most OSM users will learn at their own pace in the comfort of their own 
homes.

I got to grips with OSM fairly quickly, yet I've still not worked out 
how to edit a wiki properly.


 2) We have to be very clear that the openstreetmap.org website is _awful_. 
 Horrendous. A total PITA. We're all here because we're persistent with it. 
 But the wonderful thing is - we don't have to make the tools and site easy 
 to use if we can expose a simple bug system. It's very clear that nobody can 
 convince Richard to actually write something any muggle would really want to 
 use, you can scream at him to finish the mythical Potlatch 2 all you want, 
 but he doesn't give a shit and lives on a boat in bliss. That's his choice, 
 and it's totally fine, but if we all feel that way then we have to deal with 
 the downside that every single day we lose tens of thousands of edits 
 because of that monopoly on bad UI. All I'm suggesting is we sidestep the 
 problem and connect people who can report a map bug but can't be bothered to 
 deal with pain and suffering of potlatch with the people who can deal with 
 it, at least until Richard gets his act together and stops fixing every 
 stupid thing in the old codebase. You have to take a step back here and 
 realise what we're missing out on.

 You really are a grade A tosser.
 When most people here treat others with respect, why do you have to 
 degenerate it into a juvenile, Youtube style slanging match?
 What do you think Granny's reaction will be when she reads this?
 

 Sorry, 
And so you should be.

 do you disagree with any specific point I made?
   

I disagree with you general attitude.

Regards
Dave F.


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 9:23 AM, Dave F. wrote:
 
 Hi, you've never done a UI review.
 
 http://usability.wikimedia.org/wiki/UX_and_Usability_Study
 
 Money quote: 
 
 Every user in this study struggled to get a basic grasp of the editing 
 interface. Despite users’ overall excitement about Wikipedia, their 
 willingness to spend up to an hour on the site, and varying levels of 
 computer expertise, they largely failed to make edits correctly without 
 repeated attempts and efforts.
 
 It would be worse for OSM. Ir shouldn't be.
 
 
 What proof do you have for that?

Oh, please.

 do you disagree with any specific point I made?
 
 
 I disagree with you general attitude.

Yawn.

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Dave F.
SteveC wrote:
 Oh, please...
   
 ...Yawn.
That kind of sums you up.

Dave F.

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 9:38 AM, Dave F. wrote:

 SteveC wrote:
 Oh, please...
 
 ...Yawn.
 That kind of sums you up.

/me prods the troll

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread John Smith
Anyone on the outside seeing this won't be inspired to learn to fix
any errors people are trying to get fixed...

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Dave F.
SteveC wrote:
 On Feb 21, 2010, at 9:38 AM, Dave F. wrote:

   
 SteveC wrote:
 
 Oh, please...

 ...Yawn.
   
 That kind of sums you up.
 

 /me prods the troll
   
I'm a troll because I disagree with you?

You're weird.

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 9:56 AM, Dave F. wrote:

 SteveC wrote:
 On Feb 21, 2010, at 9:38 AM, Dave F. wrote:
 
 
 SteveC wrote:
 
 Oh, please...
 
 ...Yawn.
 
 That kind of sums you up.
 
 
 /me prods the troll
 
 I'm a troll because I disagree with you?

No, because you live under a bridge with your forest friends

 You're weird.

Thanks! :-)

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Ævar Arnfjörð Bjarmason
On Sun, Feb 21, 2010 at 16:36, SteveC st...@asklater.com wrote:
 ... It's very clear that nobody can convince Richard to actually write 
 something any muggle would really want to use, you can scream at him to 
 finish the mythical Potlatch 2 all you want, but he doesn't give a shit and 
 lives on a boat in bliss. That's his choice, and it's totally fine, but if 
 we all feel that way then we have to deal with the downside that every 
 single day we lose tens of thousands of edits because of that monopoly on 
 bad UI. All I'm suggesting is we sidestep the problem and connect people 
 who can report a map bug but can't be bothered to deal with pain and 
 suffering of potlatch with the people who can deal with it, at least until 
 Richard gets his act together and stops fixing every stupid thing in the 
 old codebase. ...

 This comment is so completely over the top that for me at least it 
 completely invalidates anything else that SteveC might say. Potlatch is an 
 excellent tool for many users, myself included.

 It mostly works for me too, but we have a lot of patience. If you look at the 
 bigger picture beyond us though it's very hard to use and there's a much 
 better codebase waiting in the wings. It doesn't look like that will be 
 finished. Now, you can dance around that and talk about how receptive Richard 
 is:

 It has been improving steadily, and in my experience Richard Fairhurst is 
 very thoughtful and receptive.

 And that's fine, and he is thoughtful... but at the end of the day that 
 doesn't make PL any easier to use. The simple fact is that PL2 needs to get 
 finished and PL1 needs to be put in to an end-of-life freeze. I don't see 
 that happening, but I do see hundreds of frustrated people at conferences 
 (like I did yesterday) who give up on it when really we should be welcoming 
 them. So I'd prefer not to pretend there isn't a problem, there is, it's big, 
 and we should try to do something about it.

I know you don't personify CloudMade but if you think Potlatch 2 is
such a high priority perhaps CM could have helped with its development
instead of striking out on its own with Mapzen - an editor that's also
written in AS3.

Aside from that I don't know how closely you follow Potlatch 1
development but most of the changes in the last half year have been
purely bugfixes: i18n fixes, Haiti / nearmap imagery support etc.

But as we can't change the past work on making it an alternative to
Potlatch on the main site (as well as offering JOSM as another
alternative).

This is something I brought up on IRC yesterday. I think it would be
nice to change the Edit tab so that when the first time you use it
you don't get Potlatch but a short page showing screenshots  a short
explanation for the most popular editors, with an emphasis on the
Potlatch/Mapzen icon explaining that you can edit right now if you
go that route.

Then after that when editing you'd get a short message somewhere on
the page saying You're editing with Potlatch [linkconfigure another
editor/link].

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 11:49 AM, Ævar Arnfjörð Bjarmason wrote:

 On Sun, Feb 21, 2010 at 16:36, SteveC st...@asklater.com wrote:
 ... It's very clear that nobody can convince Richard to actually write 
 something any muggle would really want to use, you can scream at him to 
 finish the mythical Potlatch 2 all you want, but he doesn't give a shit 
 and lives on a boat in bliss. That's his choice, and it's totally fine, 
 but if we all feel that way then we have to deal with the downside that 
 every single day we lose tens of thousands of edits because of that 
 monopoly on bad UI. All I'm suggesting is we sidestep the problem and 
 connect people who can report a map bug but can't be bothered to deal with 
 pain and suffering of potlatch with the people who can deal with it, at 
 least until Richard gets his act together and stops fixing every stupid 
 thing in the old codebase. ...
 
 This comment is so completely over the top that for me at least it 
 completely invalidates anything else that SteveC might say. Potlatch is an 
 excellent tool for many users, myself included.
 
 It mostly works for me too, but we have a lot of patience. If you look at 
 the bigger picture beyond us though it's very hard to use and there's a much 
 better codebase waiting in the wings. It doesn't look like that will be 
 finished. Now, you can dance around that and talk about how receptive 
 Richard is:
 
 It has been improving steadily, and in my experience Richard Fairhurst is 
 very thoughtful and receptive.
 
 And that's fine, and he is thoughtful... but at the end of the day that 
 doesn't make PL any easier to use. The simple fact is that PL2 needs to get 
 finished and PL1 needs to be put in to an end-of-life freeze. I don't see 
 that happening, but I do see hundreds of frustrated people at conferences 
 (like I did yesterday) who give up on it when really we should be welcoming 
 them. So I'd prefer not to pretend there isn't a problem, there is, it's 
 big, and we should try to do something about it.
 
 I know you don't personify CloudMade but if you think Potlatch 2 is
 such a high priority perhaps CM could have helped with its development
 instead of striking out on its own with Mapzen - an editor that's also
 written in AS3.

I think you're forgetting just how hard it was to convince Richard that AS3 was 
a good idea in the first place :-)

 Aside from that I don't know how closely you follow Potlatch 1
 development but most of the changes in the last half year have been
 purely bugfixes: i18n fixes, Haiti / nearmap imagery support etc.

Sure, sure, but the point is that if you spent those same man hours on PL2, it 
would be here by now.

 But as we can't change the past work on making it an alternative to
 Potlatch on the main site (as well as offering JOSM as another
 alternative).
 
 This is something I brought up on IRC yesterday. I think it would be
 nice to change the Edit tab so that when the first time you use it
 you don't get Potlatch but a short page showing screenshots  a short
 explanation for the most popular editors, with an emphasis on the
 Potlatch/Mapzen icon explaining that you can edit right now if you
 go that route.
 
 Then after that when editing you'd get a short message somewhere on
 the page saying You're editing with Potlatch [linkconfigure another
 editor/link]

I think this is a cool idea.

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Jochen Plumeyer
Hi folks,

On Dom 21 Feb 2010, SteveC wrote:
 1) click 'feedback' or 'problem'
 2) enter problem
 3) click ok

I think an easy feedback system is great. And I like the idea of exposing 
bugs.

For this I think it would be essential to coordinate a bit and prepare in an 
explicit manner workflows (and make them fun, light and non-bureaucratic).

I know, these workflows exist already, but they are not mapped (not 
documented) I think, as usual in an OpenSource project or other common team 
structures, where workflows establish themselves over time, and mostly 
perform quite well.

Basically I think of creating a tree of bug categories, and in the end of that 
tree should be supporters who feel it their job to fix the incoming bugs.

This bug tree should be easy and fun to use. For me, i.e. bugzilla is an 
example of a highly functional but difficult bug tracking system.

The first supporters we need are the ones who decide the category of a bug, to 
assign bugs to the right category/ supporting people.

Oviously, bug categories correlate with skill profile, interest and free time 
of supporters (and for mapping fixes, geographic activity).
I think it would be helpful as well to make a survey about skill profiles of 
the supporters (us), to find in some emergency perhaps another supporter who 
could help out, without depending always on optimal communications.
So this would expose as well the skill and power of human resources (or the 
lack of it) of an important part of the OSM project.

So your kind of provocative post could have a very good impact on OSM I think, 
in establishing better-organized workflows.
Of course the whole process should be fun, and no boring bug-fixing slavery.

Even more challenging than that kind of system to organize collaborative work 
would be establishing an organized system of decision-making (but I think 
this is perhaps just fully utopic democratic geekery).
Chances are that an external feedback system will not fit our needs.

Cheers!

Jochen



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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC
The problem with your analysis is pretty simple - maybe those people left 
because the site was crap, not because they inherently don't like adding more 
than 10 things. Maybe if we make it better, they will add a lot more.


On Feb 21, 2010, at 3:01 PM, Apollinaris Schoell wrote:
 Instead of whining about the good and and and the ugly of osm.org and 
 Potlatch and speculating some stats who is contributing to osm
 
 # Planet + daily diff from 2010-02-20
 total users, with  0 objects in a planet file: 66949
 total users, with  10 objects in a planet file: 42450
 
 # North America extract from Nov 2009
 total users, with  0 objects: 8043
 total users, with  10 objects: 4723
 
 # Germany from Geofabrik
 total users, with  0 objects: 24172
 total users, with  10 objects: 16421
 
 users with less than 10 objects are probably not active anymore and their 
 contributions have been reworked or they haven't done anything useful at all.
 an even stricter user count quoted from recent talk
 8173 as of the beginning of the month, I think.
 See http://www.flickr.com/photos/itoworld/4360166105
 
 Don't have the total number of users but remember it was  130k long time back
 
 Now my speculations.
 1/3 -1/2 of users with an account are present in planet
 2/3 of active users contributed more than the Potlatch live mode error in 
 their first and last edits
 the stricter definition of active users reduces these numbers to 1/8
 +1/3 of active users in germany
 
 Except for germany I would say
 Osm contributions is still a project for geeks and this will not change 
 anytime soon.

That's totally moronic.

 OSB or other bug entry systems for non mappers are pointless until the 
 experienced user base is big enough to be willing to work on bugs rather 
 their own interests.

No, we need to keep innovating not living in 1991.

 
 OSB is really cool idea but definitely lacks 2 features
 - add pictures, now all smart-phones have gps and camera.  a pic will tell 
 more than any description. this is easy for anyone to take pics of turn 
 restrictions, speed limits, all kinds of POI. I use Josm with geotagged pics 
 and this is better than anything else and much faster than notebooks, walking 
 papers …
 - no contact info. as a mapper it's not possible to verify and ask for more 
 details. sure anonymous bugs should be allowed but many people are willing to 
 share their contact email and will love the idea to get points for a certain 
 number of bugs, or a voting system ala amazon reviews might attract non 
 mappers.
 
 
 

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Simone Cortesi
On Mon, Feb 22, 2010 at 00:09, SteveC st...@asklater.com wrote:
 The problem with your analysis is pretty simple -
 maybe those people left because the site was
 crap, not because they inherently don't like adding
 more than 10 things. Maybe if we make it better, they will add a lot more.

OSM, the website, the tools, the interface has to be made easier to
use, both for mapmakers and mapusers.

I really welcome tools like the wonderful mapbox.com (for devs) and
cloudmade poi collector (for mapusers). This is the way to go.

And surely a simplification of UX for the main site is a good thing.
And goes along with the others.

-- 
-S

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Apollinaris Schoell

On 21 Feb 2010, at 15:09 , SteveC wrote:

 The problem with your analysis is pretty simple - maybe those people left 
 because the site was crap, not because they inherently don't like adding more 
 than 10 things. Maybe if we make it better, they will add a lot more.
 

I can't agree or disagree here. It's just numbers.
I am sure other opensource projects and especially wikipedia will have similar 
patterns. though their numbers might be completely different.
until someone contacts a statistical sample of users and ask why this is pure 
speculation. 
some interesting questions
- how many users have a GIS, Software background?
- which tool, osm.org, wiki, lack of documentation, lack of support, … stopped 
them

this could be done when we move to the new license and all active users have to 
be contacted anyway and might shed some light on the motivation 

just in case you forgot. Tom said it many times. fix it, send patches.
I am sure Richard will say the same for Potlatch.



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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread Martin Koppenhoefer
2010/2/21 SteveC st...@asklater.com:
 Sure. In Germany you have this amazing community where there's a stamptish 
 around every corner. But out here it's much harder and we need these easier 
 tools to build the map.


thing is that you can't build a crowd-sourced map when missing the
crowd. There is no easy shortcut.

cheers,
Martin

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread John F. Eldredge
Even within your own time zone, IRC only allows you to communicate with people 
who are online right now, not someone who might log in an hour from now.

-- 
John F. Eldredge -- j...@jfeldredge.com
Reserve your right to think, for even to think wrongly is better than not to 
think at all. -- Hypatia of Alexandria

-Original Message-
From: Dave F. dave...@madasafish.com
Date: Sun, 21 Feb 2010 15:29:24 
Cc: Talk Openstreetmaptalk@openstreetmap.org; dev listd...@openstreetmap.org
Subject: Re: [OSM-talk] [OSM-dev] OSM front page design concept

Sam Vekemans wrote:
 Many have abandoned this talk@ list because IRC is more efficient.
Only if you want to talk to people either in your own time zone or are
night workers.

Talk@ communicates ideas with all people all over the globe.

Cheers
Dave F.

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread SteveC

On Feb 21, 2010, at 18:57, Martin Koppenhoefer  
dieterdre...@gmail.com wrote:

 2010/2/21 SteveC st...@asklater.com:
 Sure. In Germany you have this amazing community where there's a  
 stamptish around every corner. But out here it's much harder and we  
 need these easier tools to build the map.


 thing is that you can't build a crowd-sourced map when missing the
 crowd. There is no easy shortcut.


Was that meant to disagree or agree with what I said or what?

 cheers,
 Martin


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-21 Thread John Smith
On 22 February 2010 13:17, SteveC st...@asklater.com wrote:
 Was that meant to disagree or agree with what I said or what?

Everyone keeps complaining that OSB is the wrong approach, it will
create too much work, but no one has any proof of what will happen,
and current bugs listed aren't much of a guide because those finding
OSM probably won't stumble upon OSB unless they start mapping.

I don't see any harm in integrating something into OSM, like OSB, but
if it ends up being too much work, then just disable it.

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-20 Thread Frederik Ramm
Hi,

SteveC wrote:
 http://opengeodata.org/new-design-concept-for-openstreetmaporg

Whatever merits the (external, commercial) uservoice.com service might 
have, I am extremely sceptical about using it for openstreetmap.org. 
Join companies  organisations of all sizes that already depend on 
UserVoice for feedback (Sun, Nokia, Random House, Sony BMG, 
Myspace.com). I don't envisage OSM being like these in any way.

Our problem is not that granny doesn't find the feedback button; if we 
have a problem then it is that we do not have the time and patience to 
deal with her suggestions.

What this external service (where people can write up ideas and others 
can vote them up or down) would do is create another league of Wiki 
fiddlers, only with less understanding of OSM. It would give a nice 
outward impression, but it wouldn't change the amount of resources we 
have available to deal with suggestions from outsiders. In the end, it 
would only frustrate people when they see that their suggestions don't 
get implemented.

We do not suffer from a lack of ideas regarding cool things that could 
be improved about OSM. If we suffer from a lack of ideas at all then it 
might be ideas on how to implement something without breaking things or 
overloading servers, i.e. well-founded technical ideas that require 
intricate knowledge of how OSM works. uservoice.com will not help there.

Bye
Frederik

-- 
Frederik Ramm  ##  eMail frede...@remote.org  ##  N49°00'09 E008°23'33

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-20 Thread SteveC

On Feb 20, 2010, at 11:13 PM, Frederik Ramm wrote:

 Hi,
 
 SteveC wrote:
 http://opengeodata.org/new-design-concept-for-openstreetmaporg
 
 Whatever merits the (external, commercial) uservoice.com service might have, 
 I am extremely sceptical about using it for openstreetmap.org. Join 
 companies  organisations of all sizes that already depend on UserVoice for 
 feedback (Sun, Nokia, Random House, Sony BMG, Myspace.com). I don't envisage 
 OSM being like these in any way.
 
 Our problem is not that granny doesn't find the feedback button; if we have a 
 problem then it is that we do not have the time and patience to deal with her 
 suggestions.

Wrong. Map bugs. Did you read my post Fred ? :-)

Yours c.

Steve


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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-20 Thread Frederik Ramm
Hi,

SteveC wrote:
 Wrong. Map bugs. Did you read my post Fred ? :-)

So you meant to integrate uservoice.com instead of integrating 
openstreetbugs? But can their system tie notes to map locations?

Bye
Frederik

-- 
Frederik Ramm  ##  eMail frede...@remote.org  ##  N49°00'09 E008°23'33

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Re: [OSM-talk] [OSM-dev] OSM front page design concept

2010-02-20 Thread SteveC

On Feb 20, 2010, at 11:20 PM, Frederik Ramm wrote:

 Hi,
 
 SteveC wrote:
 Wrong. Map bugs. Did you read my post Fred ? :-)
 
 So you meant to integrate uservoice.com instead of integrating 
 openstreetbugs? But can their system tie notes to map locations?

Well I'll go further.

openstreetbugs is basically there but has a crappy UI. It needs to be

1) click 'feedback' or 'problem'
2) enter problem
3) click ok

the extra step of clicking where the problem is should not happen, we should 
get that from the bbox or center point plus zoom. So with some changes I think 
we can integrate OSB and expose it front and center to help fix up the bugs.

I think in an environment where every other map on the planet is trying to hide 
their bugs, we should expose ours and fix them quickly while showing everyone 
what they got wrong.

As for your comments about people entering bugs and feature requests we can't 
handle... look. I understand it's a case of matching requests to people who can 
be bothered to do them. And I understand that people here today can't be 
bothered to fix most of the things that are wrong in OSM because we're all 
happy to work around them... but it's bonkers to be dismissive about 'granny' 
because it's all those grannies out there who are going to help us fix this map.

If I think about all the people who can help today in OSM, I immediately think 
of my brothers and sister, my parents and so on... and the only way is if we go 
through a big complicated loop with walking papers. A bug system like the above 
should be where we're headed. It will make so many more people help us, and we 
will be able to fix so many more things.

So as for features and software bugs... I think we should turn up the volume of 
the people who want things changed. One, we might learn something about what 
the users actually want (because trac is a poor, poor reflection) and two... 
look we should be the first people to welcome input on what people think we 
should do. We can't all hide in our basement and hack on Java any more. We have 
to help these people who are crying out for it.

I'll add two more things

1) Using google insight (bing for it) and many other tools it's very very 
clear that the german community is by far and away huge. That's wonderful, but 
we don't have Germans all over Europe and the US - we need these tools out here 
Frederik to help us fix the map.

2) We have to be very clear that the openstreetmap.org website is _awful_. 
Horrendous. A total PITA. We're all here because we're persistent with it. But 
the wonderful thing is - we don't have to make the tools and site easy to use 
if we can expose a simple bug system. It's very clear that nobody can convince 
Richard to actually write something any muggle would really want to use, you 
can scream at him to finish the mythical Potlatch 2 all you want, but he 
doesn't give a shit and lives on a boat in bliss. That's his choice, and it's 
totally fine, but if we all feel that way then we have to deal with the 
downside that every single day we lose tens of thousands of edits because of 
that monopoly on bad UI. All I'm suggesting is we sidestep the problem and 
connect people who can report a map bug but can't be bothered to deal with pain 
and suffering of potlatch with the people who can deal with it, at least until 
Richard gets his act together and stops fixing every stupid thing in the old 
codebase. You have to take a step back here and realise what we're missing out 
on.

Yours c.

Steve
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