Re: [android-developers] Re: using the uses-library to hide DLC

2011-08-21 Thread Ryan Routon
Well, it seems for our model where we would not want the user to download the content until they have the main app, the only way to do this is with the in app purchasing and having our own server push the content. Does anyone know of a game out there that is currently doing this? On Thu, Aug 18,

[android-developers] Re: using the uses-library to hide DLC

2011-08-17 Thread Ryan Routon
Also, if anyone has a better solution for DLC your feedback would be appreciated =). This is a major issue for us since our main app is more or less just a framework for adding additional content and games. -- You received this message because you are subscribed to the Google Groups Android

Re: [android-developers] using the uses-library to hide DLC

2011-08-17 Thread Ryan Routon
the application to supply whatever you want. On Wed, Aug 17, 2011 at 10:26 AM, Kristopher Micinski krismicin...@gmail.com wrote: On Tue, Aug 16, 2011 at 6:50 PM, Ryan Routon ryanrou...@gmail.com wrote: Hey Guys, 1. Quick question. Our company is exploring different ways to implement DLC

Re: [android-developers] using the uses-library to hide DLC

2011-08-17 Thread Ryan Routon
: On Wed, Aug 17, 2011 at 2:12 PM, Ryan Routon ryanrou...@gmail.com wrote: Thank you Mark, that is what I was worried about... Does anyone know of any way to hide the downloadable content apps until the main app is installed? Some form of app dependency is what we were hoping

[android-developers] using the uses-library to hide DLC

2011-08-16 Thread Ryan Routon
Hey Guys, 1. Quick question. Our company is exploring different ways to implement DLC and I see that there are basically two ways, using the in app purchase model with our own server pushing the content as is described here:

[android-developers] Re: ACTION_POINTER_1_DOWN trapped instead of ACTION_POINTER_DOWN

2011-05-11 Thread Ryan Routon
Let me amend that, I meant ACTION_POINTER_2_DOWN instead of ACTION_POINTER_1_DOWN On Wed, May 11, 2011 at 5:41 PM, Ryan Routon ryanrou...@gmail.com wrote: Hey Guys, I am debugging a project with a project build target of 2.2 on a Droid X and had a question about the events I am trapping

[android-developers] ACTION_POINTER_1_DOWN trapped instead of ACTION_POINTER_DOWN

2011-05-11 Thread Ryan Routon
Hey Guys, I am debugging a project with a project build target of 2.2 on a Droid X and had a question about the events I am trapping in my overridden onTouchEvent() function. I am trapping ACTION_DOWN, and ACTION_UP as I should, being able to extract the x and y coordinates from the MotionEvent