I recommend people avoid shared user IDs. It is a hole you can never escape
once you are in it.
It is true that you can't disable the components of another app that has a
different uid. However, you could have a broadcast receiver in the other
app that when invoked disables the appropriate
If they are signed by the same key, both applications should be able to use
the same user id, data folder and process space.
I'm thinking of doing something similar, where the main application can
download and install additional apk's directly from our web site. But I
haven't got around to
On Tue, Aug 16, 2011 at 6:50 PM, Ryan Routon ryanrou...@gmail.com wrote:
My question is this, if we pick the second option can we use the
uses-library filter to prevent the user from seeing the add-ons
until they have the main app which would be the shared library we
use to filter against?
On Tue, Aug 16, 2011 at 6:50 PM, Ryan Routon ryanrou...@gmail.com wrote:
Hey Guys,
1. Quick question. Our company is exploring different ways to
implement DLC and I see that there are basically two ways, using the
in app purchase model with our own server pushing the content as is
Thank you Mark, that is what I was worried about...
Does anyone know of any way to hide the downloadable content apps until the
main app is installed? Some form of app dependency is what we were hoping
for, but it looks like there might be no way of actually implementing this
using filters. We
On Wed, Aug 17, 2011 at 2:12 PM, Ryan Routon ryanrou...@gmail.com wrote:
Some form of app dependency is what we were hoping
for, but it looks like there might be no way of actually implementing this
using filters.
Oh, how I wish we had a dependency mechanism on the Market. I
suggested this
On Wed, Aug 17, 2011 at 2:12 PM, Ryan Routon ryanrou...@gmail.com wrote:
Thank you Mark, that is what I was worried about...
Does anyone know of any way to hide the downloadable content apps until the
main app is installed? Some form of app dependency is what we were hoping
for, but it looks
@Mark - Actually that is just what we were talking about =) having each DLC
package check for the engine/framework required to run it and then once the
engine itself is run it would disable the DLC so that the icon would no
longer show, though I am wondering if the engine can disable the DLC app
On Wed, Aug 17, 2011 at 5:16 PM, Ryan Routon ryanrou...@gmail.com wrote:
I am wondering if the engine can disable the DLC app or
if that can only be done from the DLC app itself
Only from the DLC app itself.
--
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
Hey Guys,
1. Quick question. Our company is exploring different ways to
implement DLC and I see that there are basically two ways, using the
in app purchase model with our own server pushing the content as is
described here:
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