Thank you, Gian-Carlo. I couldn't have said it better.
Álvaro.
On Wed, Mar 22, 2017 at 7:07 AM, Gian-Carlo Pascutto wrote:
> On 22-03-17 09:41, Darren Cook wrote:
> >> The issue with Japanese rules is easily solved by refusing to play
> >> under ridiculous rules. Yes, I do
>>> The issue with Japanese rules is easily solved by refusing to play
>>> under ridiculous rules. Yes, I do have strong opinions. :)
>>
>> And the problem with driver-less cars is easily "solved" by banning
>> all road users that are not also driver-less cars (including all
>> pedestrians, bikes
>> (Japanese rules are not *that* hard. IIRC, Many Faces, and all other
>> programs, including my own, scored in them
>
> There is a huge difference between doing some variation of territory
> scoring and implementing Japanese rules. Understanding this difference
> will get you some way to
On 22-03-17 16:27, Darren Cook wrote:
> (Japanese rules are not *that* hard. IIRC, Many Faces, and all other
> programs, including my own, scored in them
There is a huge difference between doing some variation of territory
scoring and implementing Japanese rules. Understanding this difference
oakfoam value network does exactly this, we have 6 komi layers -7.5 -5.5
-0.5 0.5 5.5 7.5 (+ and - due to color played) and trained from 4d+ kgs
games with this:
if (c_played==1):
if ("0.5" in komi):
komiplane=1;
if ("6.5" in komi or "2.75" in komi or "5.5" in komi):
#komi 6.5
On 22-03-17 00:36, cazen...@ai.univ-paris8.fr wrote:
>
> Why can't you reuse the same self played games but score them
If you have self-play games that are played to the final position so
scoring is fool-proof, then it could work. But I think things get really
interesting when timing of a pass
> The issue with Japanese rules is easily solved by refusing to play under
> ridiculous rules. Yes, I do have strong opinions. :)
And the problem with driver-less cars is easily "solved" by banning all
road users that are not also driver-less cars (including all
pedestrians, bikes and wild
>
>
> RATHER OFTEN the outcome was a score where both sides thought
> to have won. In the 5.5/7.5 komi example from Go this means that
> outcomes with +6 or +7 points for Black on the board would occur
> often.
>
>
It looks like this issue is serious again was a factor in today's game
against
We have set komi to 5.5 today. This looks worked fine.
The strange yose moves were caused by unknown reason. We are
seeking the cause(s). Observed fact: The upper left center
three black stones cannot be captured but Zen looks evaluated
them as dead. When Zen noticed the truth, horizen
On 22-03-17 09:41, Darren Cook wrote:
>> The issue with Japanese rules is easily solved by refusing to play
>> under ridiculous rules. Yes, I do have strong opinions. :)
>
> And the problem with driver-less cars is easily "solved" by banning
> all road users that are not also driver-less cars
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