Charl P. Botha wrote:
Dear list,
I've attached a wxPython + VTK example (just the
wxVTKRenderWindowInteractor.py slightly modified) to illustrate the
drmCmdBuffer: -22 bug that I'm actually seeing. It seems my glthreads.c
attempts were off the track.
In anycase, if you have wxPython and VTK with
On Tue, 2003-03-11 at 10:16, Keith Whitwell wrote:
Charl P. Botha wrote:
In anycase, if you have wxPython and VTK with working Python wrappings
installed, please run the attached example. Manipulate the 3D cone in both
windows and then close the one window. Manipulating the remaining 3D
José Fonseca [EMAIL PROTECTED] writes:
| On Mon, Mar 10, 2003 at 11:59:05PM +, Keith Whitwell wrote:
|
| Unless C++ can figure out at compile time *exactly* which class is being
| invoked, I think... It's hard to know.
|
| It can, with templates.
Even with no templates, current C++
No, because one of the things C++ does is pass around an extra parameter --
namely the 'self' pointer. The 'real' prototype looks something like:
void Context::BlendFunc( Context *self, GLenum sfactor, GLenum dfactor )
Thats correct, but not with static methods (please correct me, if
Gabriel Dos Reis wrote:
Keith Whitwell [EMAIL PROTECTED] writes:
[...]
| struct function_table {
|...
|void (*BlendFunc)(GLcontext *ctx, GLenum sfactor, GLenum dfactor);
|...
| } driver;
| and
| class Context {
|...
|void BlendFunc(GLenum sfactor, GLenum dfactor);
|
Charl P. Botha wrote:
On Tue, 2003-03-11 at 10:16, Keith Whitwell wrote:
Charl P. Botha wrote:
In anycase, if you have wxPython and VTK with working Python wrappings
installed, please run the attached example. Manipulate the 3D cone in both
windows and then close the one window. Manipulating
Keith Whitwell [EMAIL PROTECTED] writes:
[...]
| struct function_table {
|...
|void (*BlendFunc)(GLcontext *ctx, GLenum sfactor, GLenum dfactor);
|...
| } driver;
| and
| class Context {
|...
|void BlendFunc(GLenum sfactor, GLenum dfactor);
|...
| } ;
| You can't
Keith Whitwell wrote:
Charl P. Botha wrote:
On Tue, 2003-03-11 at 10:16, Keith Whitwell wrote:
Charl P. Botha wrote:
In anycase, if you have wxPython and VTK with working Python wrappings
installed, please run the attached example. Manipulate the 3D cone
in both
windows and then close the one
Keith,
Do you want to try running two copies of the 'tunnel' demo ?
Alan.
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On Tue, 2003-03-11 at 12:44, Keith Whitwell wrote:
Ah, actually this was my fault. Missed an installation step on the new box...
glthreads is running ok here, now.
Which is good -- but can you still post a summary of outstanding issues. I
don't have vtk installed, but will do so if
Keith Whitwell wrote:
Linus Torvalds wrote:
On Sun, 2 Mar 2003, Linus Torvalds wrote:
The _second_ DRI-enabled X startup caused problems, even if I had done
multiple non-DRI X sessions in between. This is what makes me think that
the DRI kernel modules keep some history around that they
On Die, 2003-03-11 at 14:41, Keith Whitwell wrote:
Keith Whitwell wrote:
Evidence for this:
- The lockup is new, while the code has been suspicious forever...
- I can exit and restart X just fine, it's only recycle that locks.
From the kernel point of view, these should be
On x86_64 (probably any 64bit arch also, but I haven't tested
ia64 or alpha yet), tuxracer experiences texture corruption on
ice patches and the sides of some hills. This is occurs on the
very first race, so it's not hard to reproduce. AS you're
gliding along, the grey patch approaches and
On Die, 2003-03-11 at 17:01, Mike A. Harris wrote:
On x86_64 (probably any 64bit arch also, but I haven't tested
ia64 or alpha yet), tuxracer experiences texture corruption on
ice patches and the sides of some hills. This is occurs on the
very first race, so it's not hard to reproduce. AS
On Die, 2003-03-11 at 13:51, Charl P. Botha wrote:
On Tue, 2003-03-11 at 12:44, Keith Whitwell wrote:
Ah, actually this was my fault. Missed an installation step on the new box...
glthreads is running ok here, now.
Which is good -- but can you still post a summary of outstanding
Hi all,
This is my first post, be patient, please! :)
I'm reading radeon code on CVS.
In radeon_drm.h, on kernel side, I can see a lot of data structures
already defined on client side in radeon_sarea.h.
They
Guido Landra wrote:
Hi all,
This is my first post, be patient, please! :)
I'm reading radeon code on CVS.
In radeon_drm.h, on kernel side, I can see a lot of data structures
already defined on client side in radeon_sarea.h.
They are about shared area, but also about data types used by IOCTLs
On Die, 2003-03-11 at 18:37, Charl P. Botha wrote:
On Tue, 2003-03-11 at 18:29, Michel Dänzer wrote:
On Die, 2003-03-11 at 13:51, Charl P. Botha wrote:
On 4.3.0 however, the vtxfmt assert error (and application termination)
seems to happen very often with applications with multiple
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On Tue, Mar 11, 2003 at 11:01:59AM -0500, Mike A. Harris wrote:
On x86_64 (probably any 64bit arch also, but I haven't tested
ia64 or alpha yet), tuxracer experiences texture corruption on
ice patches and the sides of some hills. This is occurs on the
very first race, so it's not hard to
Smitty wrote:
Hi Brian
In light of your well maintained:
http://dri.sourceforge.net/doc/dri_driver_features.phtml
I think it's about time that:
http://dri.sourceforge.net/doc/dri_radeon_features.html
crawled into a hole and died.
Do you want to pull in anything from this page or can I get rid
http://dri.sourceforge.net/doc/drm_low_level.html
should be updated with a functional description of
drmScatterGatherAlloc()
[and probably a few other drmXXXYYY() routines that have appeared
since 1999 ;-) ]
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Bellard, Karen L wrote:
I have a HP Pavilion 7410P and it has S3 Virge (3D). Can this support OpenGL?
It is /possible/, but the driver is not complete. There is a branch in
the DRI tree where this work was being done. The person that was
working on it seems to have stopped working on it a
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